How the heck...?
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Fail@ICS
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Posted: Tue May 18, 2010 9:48 pm Post subject: How the heck...? |
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Hey guys I have absolutely no idea how to turn an image into my background on turing.
I used the coding below and still got no result. It epically failed.
var pic : int
pic := Pic.FileNew ("put image name here")
Pic.Draw (pic, 0, 0, picCopy)
Can someone please give me clear instructions on how to make it work. Examples would be nice. I fail at turing |
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Tony
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iRobsta
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Posted: Tue May 18, 2010 10:05 pm Post subject: Re: How the heck...? |
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okay well. all you need is to first declare a picture so you do this :
Then you need to put the picture in action with this:
Turing: |
Pic.Draw (picture,x,y, picCopy)
% The x is your x co-ordinate and the y is your y co-ordinate. You input the co-ordinate's you desire.
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all together it's :
Note: If you want the picture as your background. You need
A) a picture big enough
B) the right screen size
C) if you don't have a picture big enough you can use Turing's scale function which makes it bigger, big distorted your picture. |
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TheGuardian001
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Posted: Tue May 18, 2010 10:06 pm Post subject: Re: How the heck...? |
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Fail@ICS @ Tue May 18, 2010 9:48 pm wrote:
pic := Pic.FileNew ("put image name here")
Please tell me that line was edited for the purposes of this thread... |
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Fail@ICS
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Posted: Tue May 18, 2010 10:19 pm Post subject: Re: How the heck...? |
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TheGuardian001 @ Tue May 18, 2010 10:06 pm wrote: Fail@ICS @ Tue May 18, 2010 9:48 pm wrote:
pic := Pic.FileNew ("put image name here")
Please tell me that line was edited for the purposes of this thread...
Lol yes it was:D Thanks soooo much for your help guys but can someone please use an actual image to show me how it's done? I know...I'm a failure. |
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iRobsta
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Posted: Tue May 18, 2010 10:27 pm Post subject: Re: How the heck...? |
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Actual image?
Well you need to save your current programing somewhere. After you have saved it, you save a picture in the same area as the program.
e.g, the desktop, a folder etc.
An example. Lest say I made a program and hit 'Save as', name it, and save it in a new folder i created called 'Picture'. In the picture folder I also put
a picture called 'Mushroom'. It is a picture of a mushroom and it is saved a .jpg like most images.
Now i open the program i just saved. in it there is a code:
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var mushroompic: int
mushroompic:= Pic.FileNew("Mushroom.jpg") % NOTE! You must add the extention, turing will accept a .jpg, .gif and .bmp files.
Pic.Draw(mushroompic, 5, 5, picCopy)
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There. That simple |
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supaphreek
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Posted: Fri May 21, 2010 3:01 pm Post subject: RE:How the heck...? |
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i thought turing doesnt accept GIF's unless you use sprites? :S
Anyways, heres my way, simple and works
Pic.ScreenLoad (fileName : string, x, y, mode : int)
What this code does is load a picture pretty much.
so, il explain what it does
fileName : string is supposed to be replaced with the path to your file eg "C:/users/blank/desktop/picture.jpg"
(dont forget the quotations)
the x is pretty much your x coordinate from where it will load the image and they y coordinate. Since you want it tload the whole screen, it should be 0, 0.
Finally the last is pic mode, since its going to be a background and if its only going to be loaded once, what i normally use is picCopy
So at the end you have
Pic.ScreenLoad ("C:/users/blank/desktop/picture.jpg", 0, 0, picCopy)
Hope it helped |
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