| Resolution problems 
 
	 
	
		| Author | Message |   
		| SamF 
 
 
 
 
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				|  Posted: Tue Jan 05, 2010 7:12 pm    Post subject: Resolution problems |  |   
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				| What is the problem you are having? I made a computer program on my laptop using 1280 x 800 but the school computers are 1024 x 768 and the program doesnt function properly because the drawings are bunched up together.
 
 
 Describe what you have tried to solve this problem
 I have tried ("graphics:1280;768") and ("graphics:1024;768") on turing. The 1280x768 works fine, the graphics arent bunched up, but i have to scroll up and down every 2 seconds so i can use the program on a school computer. 1024 x 768 doesnt work, the graphics are bunched up. How can I fix this without relocating all my drawings?
 
 
 Please specify what version of Turing you are using
 4.1.1
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		| Dan 
 
  
 
 
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				|  Posted: Tue Jan 05, 2010 7:25 pm    Post subject: RE:Resolution problems |  |   
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				| There probably is no easy fix. When you make programs that will run on a range of screen resultions the location of the images should be relative to the screen size (which can be found using maxx and maxy) and not set at a fixed location. 
 In theory you could dived all your x values by 1.25 to try and map them to the lower (1024x768) resolution.
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