Programming C, C++, Java, PHP, Ruby, Turing, VB
Computer Science Canada 
Programming C, C++, Java, PHP, Ruby, Turing, VB  

Username:   Password: 
 RegisterRegister   
 Bubble sorting?!
Index -> Programming, Turing -> Turing Help
View previous topic Printable versionDownload TopicSubscribe to this topicPrivate MessagesRefresh page View next topic
Author Message
m84uily




PostPosted: Tue Mar 10, 2009 3:50 pm   Post subject: Bubble sorting?!

The question is commented in the code so here it is:

code:

/* Question
 The MEDIAN of an ordered set of numbers is the middle number if the set contains an odd number of elements.  It is the average of the two middle numbers if the set contains an
 even number of elements.  Write a program to find the median of a set of numbers.  Start by making a list of random numbers.  Also choose the length of the list randomly.
 Then sort it from largest to smallest.  Display the original list and the sorted list, side by side, as well as the median. */




var num, flag, temp, count, a, b, c, d, e, f, g, h, j, k : int
count := 0
a := 0
b := 0
c := 0
d := 0
e := 0
f := 0
g := 0
h := 0
j := 0
k := 0

for i : 1 .. Rand.Int (1, 10)
    count := count + 1
    randint (num, 1, 9)
    if count = 1 then
        a := num
    end if
    if count = 2 then
        b := num
    end if
    if count = 3 then
        c := num
    end if
    if count = 4 then
        d := num
    end if
    if count = 5 then
        e := num
    end if
    if count = 6 then
        f := num
    end if
    if count = 7 then
        g := num
    end if
    if count = 8 then
        h := num
    end if
    if count = 9 then
        j := num
    end if
    if count = 10 then
        k := num
    end if
end for

var yes : array 1 .. count of int
var random : boolean := true

for last : 1 .. count %loops for the number of times the user specified
    for i : 1 .. count - 1 %loops one less then user defined because its comaring #1 and #1+1, so it has to end at one less then usder defined because the program adds 1
        if yes (i) > yes (i + 1) then %compares the first mark to the second mark
            random := false %if the above statement is true the whole eqiuation is 'false' so it has to do it again, and again until it is 'true' so it ends
            const temp := yes (i) %here the two numbers are swamped so that #1 becomes #2, #2 becomes #1, using a tempoary variable to store the first number so itrs not overwrittem
            yes (i) := yes (i + 1) %see above
            yes (i + 1) := temp %see above
        end if
    end for
    exit when random %exit when this statement is true
end for



This is my first time using bubble sort and I'm really quite confused. I copied the bubble sort part from another post on the forums, and, not surprisingly it's not working out for me.

My first and foremost problem would be the error I get when I try to run this code " 'temp' has been previously declared" which I really don't know how to solve.

My second problem is, once I get bubble sort working I'm not entirely sure of how to display the numbers in the sorted order.

Thanks in advance and all help is very much appreciated.
Sponsor
Sponsor
Sponsor
sponsor
Insectoid




PostPosted: Tue Mar 10, 2009 4:10 pm   Post subject: RE:Bubble sorting?!

What are the A, b, c, d, e... variables for?

the variable 'temp' is being declared more than once. You have

code:

var temp : int

in there more than once, or in a loop/conditional.

First, make an variable to hold the array length.

code:

var arrayLength : int := Rand.Int


Now, declare your array or random numbers.

code:

var bleh : array 1..arrayLength of int


Use a for loop to initialize the array

now, a bubble sort works like so.

code:

for x : 1..arrayLength
    for y : 1..arrayLength - 1
        if bleh (y) > bleh (y + 1) then
            %swap bleh (y) with bleh (y+1)
        end if
    end for
end for



then use a for loop to display the result!

You'll have to figure out the %swap part yourself.
m84uily




PostPosted: Tue Mar 10, 2009 4:37 pm   Post subject: Re: Bubble sorting?!

code:

var arrayLength : int := count
var bleh : array 1 .. arrayLength of int

for last : 1 .. arrayLength %loops for the number of times the user specified
    for i : 1 .. arrayLength - 1 %loops one less then user defined because its comaring #1 and #1+1, so it has to end at one less then usder defined because the program adds 1
        if bleh (i) > bleh (i + 1) then %compares the first mark to the second mark
            random := false %if the above statement is true the whole eqiuation is 'false' so it has to do it again, and again until it is 'true' so it ends
            const temp := bleh (i) %here the two numbers are swamped so that #1 becomes #2, #2 becomes #1, using a tempoary variable to store the first number so itrs not overwrittem
            bleh (i) := bleh (i + 1) %see above
            bleh (i + 1) := temp %see above
        end if
    end for
    exit when random %exit when this statement is true
end for



I think I understand what you mean by swap, and I'm trying to use temp to do so. However at the line


code:
if bleh (i) > bleh (i + 1) then


I receive the error "Variable has no value"
How can I fix this?

Also! variables a - k are so I can work with them outside the for, because the question asks me to display the unordered numbers also.
Tony




PostPosted: Tue Mar 10, 2009 5:12 pm   Post subject: RE:Bubble sorting?!

start by fixing your variable names. Then actually assign some value to it.
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
m84uily




PostPosted: Tue Mar 10, 2009 5:36 pm   Post subject: Re: Bubble sorting?!

Quote:
start by fixing your variable names. Then actually assign some value to it.


Well, if by fixing variable names you mean, they're silly, then I understand, otherwise I don't really. Could you please expand a little more on this?

And I'd assumed I'd assigned a value to variable bleh in the lines:

code:
var arrayLength : int := count
var bleh : array 1 .. arrayLength of int


and count is defined in the previous for statement in the lines:


code:
for i : 1 .. Rand.Int (1, 10)
    count := count + 1
    randint (num, 1, 9)


So, I'm not entirely sure where the missing value is, although I'm certain you're right as that is the problem.

Here is my code as a whole as it is now (including comments I have for myself):


code:

/* Question
 The MEDIAN of an ordered set of numbers is the middle number if the set contains an odd number of elements.  It is the average of the two middle numbers if the set contains an
 even number of elements.  Write a program to find the median of a set of numbers.  Start by making a list of random numbers.  Also choose the length of the list randomly.
 Then sort it from largest to smallest.  Display the original list and the sorted list, side by side, as well as the median. */




var num, flag, count, a, b, c, d, e, f, g, h, j, k : int


count := 0
a := 0
b := 0
c := 0
d := 0
e := 0
f := 0
g := 0
h := 0
j := 0
k := 0

for i : 1 .. Rand.Int (1, 10)
    count := count + 1
    randint (num, 1, 9)
    if count = 1 then
        a := num
    end if
    if count = 2 then
        b := num
    end if
    if count = 3 then
        c := num
    end if
    if count = 4 then
        d := num
    end if
    if count = 5 then
        e := num
    end if
    if count = 6 then
        f := num
    end if
    if count = 7 then
        g := num
    end if
    if count = 8 then
        h := num
    end if
    if count = 9 then
        j := num
    end if
    if count = 10 then
        k := num
    end if
end for



var arrayLength : int := count
var bleh : array 1 .. arrayLength of int

for last : 1 .. arrayLength %loops for the number of times the user specified
    for i : 1 .. arrayLength - 1 %loops one less then user defined because its comaring #1 and #1+1, so it has to end at one less then usder defined because the program adds 1
        if bleh (i) > bleh (i + 1) then %compares the first mark to the second mark
            random := false %if the above statement is true the whole eqiuation is 'false' so it has to do it again, and again until it is 'true' so it ends
            const temp := bleh (i) %here the two numbers are swamped so that #1 becomes #2, #2 becomes #1, using a tempoary variable to store the first number so itrs not overwrittem
            bleh (i) := bleh (i + 1) %see above
            bleh (i + 1) := temp %see above
        end if
    end for
    exit when random %exit when this statement is true
end for



/*
**to display numbers in order they were randomized**

 if count = 1 then
 put a
 end if
 if count = 2 then
 put a, " ", b
 end if
 if count = 3 then
 put a, " " , b ," ",  c
 end if
 if count = 4 then
 put a, " ",b, " ", c, " ", d
 end if
 if count = 5 then
 put a, " ",b, " ", c, " ", d, " ", e
 end if
 if count = 6 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f
 end if
 if count = 7 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g
 end if
 if count = 8 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h
 end if
 if count = 9 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h, " ", j
 end if
 if count = 10 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h, " ", j, " ", k
 end if


 ==SORT METHODS==

 BUBBLE SORT
 loop
 flag := 0
 for i : 1 .. n - 1
 if name ( i ) > name (i + 1) then
 temp := name (i + 1)
 name (i + 1) := name ( i )
 name ( i ) := temp
 flag := 1
 end if
 end for
 exit when flag := 0
 end loop

VERY LONG IF STATEMENT SORT
 if a > b and a > c and a > d and a > e and a >f and a > g and a > h and a > j and a > k then
 a := a1
 end if
 if b > a and b > c and b > d and b > e and b > f and b >g and b > h and b > j and b > k  then
 b := a1
 end if
 if c > a and c > b and c> d and c > e and c > f and c >g and c > h and c > j and c > k  then
 c := a1
 end if
 if d > a and d > b and d> c and d > e and d > f and d >g and d > h and d > j and d > k  then
 d := a1
 end if
 etc...
 */

Tony




PostPosted: Tue Mar 10, 2009 5:43 pm   Post subject: Re: Bubble sorting?!

Yes, make your variable names meaningful. I don't know what you are talking about, when you use variable "bleh"

m84uily @ Tue Mar 10, 2009 5:36 pm wrote:

And I'd assumed I'd assigned a value to variable bleh in the lines:

code:
var arrayLength : int := count
var bleh : array 1 .. arrayLength of int

What's the value of bleh(1) then?
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
m84uily




PostPosted: Tue Mar 10, 2009 6:01 pm   Post subject: Re: Bubble sorting?!

Tony @ Tue Mar 10, 2009 5:43 pm wrote:
Yes, make your variable names meaningful. I don't know what you are talking about, when you use variable "bleh"

m84uily @ Tue Mar 10, 2009 5:36 pm wrote:

And I'd assumed I'd assigned a value to variable bleh in the lines:

code:
var arrayLength : int := count
var bleh : array 1 .. arrayLength of int

What's the value of bleh(1) then?


Thank you! I understand now. Heh, just took a simple question to make it click.

The sorter looks like this now:


code:

var arrayLength : int := count
var bleh : array 1 .. arrayLength of int

if count = 1 then
    bleh (1) := a
end if
if count = 2 then
    bleh (1) := a
    bleh (2) := b
end if
if count = 3 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
end if
if count = 4 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
end if
if count = 5 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
end if
if count = 6 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
end if
if count = 7 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
end if
if count = 8 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
end if
if count = 9 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
    bleh (9) := j
end if
if count = 10 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
    bleh (9) := j
    bleh (10) := k
end if



for last : 1 .. arrayLength %loops for the number of times the user specified
    for i : 1 .. arrayLength - 1 %loops one less then user defined because its comaring #1 and #1+1, so it has to end at one less then usder defined because the program adds 1
        if bleh (i) > bleh (i + 1) then %compares the first mark to the second mark

            const temp := bleh (i) %here the two numbers are swamped so that #1 becomes #2, #2 becomes #1, using a tempoary variable to store the first number so itrs not overwrittem
            bleh (i) := bleh (i + 1) %see above
            bleh (i + 1) := temp %see above
        end if
    end for

end for


Which executes and such, although I'm not 100% it's working. I had to take out the random that use to be there, shown in the code here:


code:

var yes : array 1 .. count of int
var random : boolean := true

for last : 1 .. count %loops for the number of times the user specified
    for i : 1 .. count - 1 %loops one less then user defined because its comaring #1 and #1+1, so it has to end at one less then usder defined because the program adds 1
        if yes (i) > yes (i + 1) then %compares the first mark to the second mark
            random := false %if the above statement is true the whole eqiuation is 'false' so it has to do it again, and again until it is 'true' so it ends
            const temp := yes (i) %here the two numbers are swamped so that #1 becomes #2, #2 becomes #1, using a tempoary variable to store the first number so itrs not overwrittem
            yes (i) := yes (i + 1) %see above
            yes (i + 1) := temp %see above
        end if
    end for
    exit when random %exit when this statement is true
end for



Whether or not it needs to be there I'm not sure. Ultimately, to decipher if it's working properly I need to know how to display the ordered results? (Don't worry, I'll change the variables at the end Tony Smile )
m84uily




PostPosted: Tue Mar 10, 2009 6:24 pm   Post subject: Re: Bubble sorting?!

It can now execute with the random in it:


code:

/* Question
 The MEDIAN of an ordered set of numbers is the middle number if the set contains an odd number of elements.  It is the average of the two middle numbers if the set contains an
 even number of elements.  Write a program to find the median of a set of numbers.  Start by making a list of random numbers.  Also choose the length of the list randomly.
 Then sort it from largest to smallest.  Display the original list and the sorted list, side by side, as well as the median. */




var num, flag, count, a, b, c, d, e, f, g, h, j, k : int


count := 0
a := 0
b := 0
c := 0
d := 0
e := 0
f := 0
g := 0
h := 0
j := 0
k := 0

for i : 1 .. Rand.Int (1, 10)
    count := count + 1
    randint (num, 1, 9)
    if count = 1 then
        a := num
    end if
    if count = 2 then
        b := num
    end if
    if count = 3 then
        c := num
    end if
    if count = 4 then
        d := num
    end if
    if count = 5 then
        e := num
    end if
    if count = 6 then
        f := num
    end if
    if count = 7 then
        g := num
    end if
    if count = 8 then
        h := num
    end if
    if count = 9 then
        j := num
    end if
    if count = 10 then
        k := num
    end if
end for









var arrayLength : int := count
var bleh : array 1 .. arrayLength of int

if arrayLength = 1 then
    bleh (1) := a
end if
if arrayLength = 2 then
    bleh (1) := a
    bleh (2) := b
end if
if arrayLength = 3 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
end if
if arrayLength = 4 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
end if
if arrayLength = 5 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
end if
if arrayLength = 6 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
end if
if arrayLength = 7 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
end if
if arrayLength = 8 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
end if
if arrayLength = 9 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
    bleh (9) := j
end if
if arrayLength = 10 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
    bleh (9) := j
    bleh (10) := k
end if

var random : boolean := true

for last : 1 .. arrayLength %loops for the number of times the user specified
    for i : 1 .. arrayLength - 1 %loops one less then user defined because its comaring #1 and #1+1, so it has to end at one less then usder defined because the program adds 1
        if bleh (i) > bleh (i + 1) then %compares the first mark to the second mark
            random := false
            const temp := bleh (i) %here the two numbers are swamped so that #1 becomes #2, #2 becomes #1, using a tempoary variable to store the first number so itrs not overwrittem
            bleh (i) := bleh (i + 1) %see above
            bleh (i + 1) := temp %see above
            exit when random = true
        end if

    end for

end for



/*
 **to display numbers in order they were randomized**

 if count = 1 then
 put a
 end if
 if count = 2 then
 put a, " ", b
 end if
 if count = 3 then
 put a, " " , b ," ",  c
 end if
 if count = 4 then
 put a, " ",b, " ", c, " ", d
 end if
 if count = 5 then
 put a, " ",b, " ", c, " ", d, " ", e
 end if
 if count = 6 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f
 end if
 if count = 7 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g
 end if
 if count = 8 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h
 end if
 if count = 9 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h, " ", j
 end if
 if count = 10 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h, " ", j, " ", k
 end if


 ==SORT METHODS==

 BUBBLE SORT
 loop
 flag := 0
 for i : 1 .. n - 1
 if name ( i ) > name (i + 1) then
 temp := name (i + 1)
 name (i + 1) := name ( i )
 name ( i ) := temp
 flag := 1
 end if
 end for
 exit when flag := 0
 end loop

 VERY LONG IF STATEMENT SORT
 if a > b and a > c and a > d and a > e and a >f and a > g and a > h and a > j and a > k then
 a := a1
 end if
 if b > a and b > c and b > d and b > e and b > f and b >g and b > h and b > j and b > k  then
 b := a1
 end if
 if c > a and c > b and c> d and c > e and c > f and c >g and c > h and c > j and c > k  then
 c := a1
 end if
 if d > a and d > b and d> c and d > e and d > f and d >g and d > h and d > j and d > k  then
 d := a1
 end if
 etc...
 */



Still not sure how to display, though.
Sponsor
Sponsor
Sponsor
sponsor
m84uily




PostPosted: Tue Mar 10, 2009 6:39 pm   Post subject: Re: Bubble sorting?!

HAH! Got it! Hail Satan!

Here's the nearly completed code (still need to change variables and do some other stuff the question asks of me) :


code:

/* Question
 The MEDIAN of an ordered set of numbers is the middle number if the set contains an odd number of elements.  It is the average of the two middle numbers if the set contains an
 even number of elements.  Write a program to find the median of a set of numbers.  Start by making a list of random numbers.  Also choose the length of the list randomly.
 Then sort it from largest to smallest.  Display the original list and the sorted list, side by side, as well as the median. */




var num, flag, count, a, b, c, d, e, f, g, h, j, k : int


count := 0
a := 0
b := 0
c := 0
d := 0
e := 0
f := 0
g := 0
h := 0
j := 0
k := 0

for i : 1 .. Rand.Int (1, 10)
    count := count + 1
    randint (num, 1, 9)
    if count = 1 then
        a := num
    end if
    if count = 2 then
        b := num
    end if
    if count = 3 then
        c := num
    end if
    if count = 4 then
        d := num
    end if
    if count = 5 then
        e := num
    end if
    if count = 6 then
        f := num
    end if
    if count = 7 then
        g := num
    end if
    if count = 8 then
        h := num
    end if
    if count = 9 then
        j := num
    end if
    if count = 10 then
        k := num
    end if
end for









var arrayLength : int := count
var bleh : array 1 .. arrayLength of int

if arrayLength = 1 then
    bleh (1) := a
end if
if arrayLength = 2 then
    bleh (1) := a
    bleh (2) := b
end if
if arrayLength = 3 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
end if
if arrayLength = 4 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
end if
if arrayLength = 5 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
end if
if arrayLength = 6 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
end if
if arrayLength = 7 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
end if
if arrayLength = 8 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
end if
if arrayLength = 9 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
    bleh (9) := j
end if
if arrayLength = 10 then
    bleh (1) := a
    bleh (2) := b
    bleh (3) := c
    bleh (4) := d
    bleh (5) := e
    bleh (6) := f
    bleh (7) := g
    bleh (8) := h
    bleh (9) := j
    bleh (10) := k
end if

var random : boolean := true

for last : 1 .. arrayLength %loops for the number of times the user specified
    for i : 1 .. arrayLength - 1 %loops one less then user defined because its comaring #1 and #1+1, so it has to end at one less then usder defined because the program adds 1
        if bleh (i) > bleh (i + 1) then %compares the first mark to the second mark
            random := false
            const temp := bleh (i) %here the two numbers are swamped so that #1 becomes #2, #2 becomes #1, using a tempoary variable to store the first number so itrs not overwrittem
            bleh (i) := bleh (i + 1) %see above
            bleh (i + 1) := temp %see above
            exit when random = true
        end if

    end for

end for


for last : 1 .. arrayLength
    put bleh (last)
end for


   /*
 **to display numbers in order they were randomized**

 if count = 1 then
 put a
 end if
 if count = 2 then
 put a, " ", b
 end if
 if count = 3 then
 put a, " " , b ," ",  c
 end if
 if count = 4 then
 put a, " ",b, " ", c, " ", d
 end if
 if count = 5 then
 put a, " ",b, " ", c, " ", d, " ", e
 end if
 if count = 6 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f
 end if
 if count = 7 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g
 end if
 if count = 8 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h
 end if
 if count = 9 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h, " ", j
 end if
 if count = 10 then
 put a, " ",b, " ", c, " ", d, " ", e, " ", f, " ",  g, " ", h, " ", j, " ", k
 end if


 ==SORT METHODS==

 BUBBLE SORT
 loop
 flag := 0
 for i : 1 .. n - 1
 if name ( i ) > name (i + 1) then
 temp := name (i + 1)
 name (i + 1) := name ( i )
 name ( i ) := temp
 flag := 1
 end if
 end for
 exit when flag := 0
 end loop

 VERY LONG IF STATEMENT SORT
 if a > b and a > c and a > d and a > e and a >f and a > g and a > h and a > j and a > k then
 a := a1
 end if
 if b > a and b > c and b > d and b > e and b > f and b >g and b > h and b > j and b > k  then
 b := a1
 end if
 if c > a and c > b and c> d and c > e and c > f and c >g and c > h and c > j and c > k  then
 c := a1
 end if
 if d > a and d > b and d> c and d > e and d > f and d >g and d > h and d > j and d > k  then
 d := a1
 end if
 etc...
 */

Tony




PostPosted: Tue Mar 10, 2009 6:39 pm   Post subject: RE:Bubble sorting?!

I'm not quite sure -- what are you trying to display (and where, in your program, would that data be found)?
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
Insectoid




PostPosted: Tue Mar 10, 2009 7:37 pm   Post subject: RE:Bubble sorting?!

To display the list in original order, just us a for loop and put statements before you sort it.
Tallguy




PostPosted: Tue Mar 10, 2009 7:49 pm   Post subject: RE:Bubble sorting?!

check this topic out, it may help

http://compsci.ca/v3/viewtopic.php?t=20423
Display posts from previous:   
   Index -> Programming, Turing -> Turing Help
View previous topic Tell A FriendPrintable versionDownload TopicSubscribe to this topicPrivate MessagesRefresh page View next topic

Page 1 of 1  [ 12 Posts ]
Jump to:   


Style:  
Search: