DemonWasp @ Wed Jan 14, 2009 12:30 pm wrote:
You don't need Sprite for that. Sprite is for images that will move around on top of static images, and should not disturb the image beneath them.
You need the Pic package. You will load a picture using Pic.New or Pic.FileNew; these methods will give you back an integer that represents the picID.
When you want to draw the image, you use Pic.Draw ( picId ). When you're done and the program is ready to close, or when you no longer need the background image, you can use Pic.Free ( picId ) to release the picture.
Awesome, thanks.