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 Game idea
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Geniis




PostPosted: Fri Dec 05, 2008 6:02 pm   Post subject: Game idea

K im wondering if anyone out there has an idea for a game i can make. Ive looked through the game ideas topic and couldnt find anything that interested me. Id like a bit of a challenge that would test my abilities. If anyone has any ideas that would be cool.

thx.

P.S.: does anyone know if if you can use the mouse wheel in turing. Ive looked through the help section and couldnt find anything.
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drij




PostPosted: Fri Dec 05, 2008 7:17 pm   Post subject: Re: Game idea

Asteroids is fun Smile

As for the mouse wheel, I'm pretty sure you can't use it.
Insectoid




PostPosted: Fri Dec 05, 2008 7:27 pm   Post subject: RE:Game idea

Do something with triangular collision detection. It's got some math to it, but it feels great to accomplish something like that, especially if you figure it out yourself (I have been developing a method for this, but have been continually sidetracked). So yeah, asteroids would be good. It's actually good for a number of things; you can get 360 degree movement, multiple moving objects, etc.

P.S.: I don't think Turing has support for the mouse wheel.
Tony




PostPosted: Fri Dec 05, 2008 7:28 pm   Post subject: RE:Game idea

I'm not sure if you've seen video game ideas blog post yet.. at the very least it should help you estimate the complexity of the project you want to take on. It would be easier to make suggestions, if we know the scope.

As for the scroll wheel -- it could be registered as the "middle button" click, but I don't remember seeing anything about the actual scrolling.
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
SNIPERDUDE




PostPosted: Fri Dec 05, 2008 8:57 pm   Post subject: RE:Game idea

And depending on your skill level, maybe a library import, of whatever type you want. I was originally going to create a graphics effects engine, but ended up working more on GUI. The great thing about making a library is that you are always expanding, and pushing your abilities.
Geniis




PostPosted: Sun Dec 07, 2008 12:09 pm   Post subject: Re: Game idea

K i think ill try asteroids. As for an import library i probly would try if i had an idea of what to make a library of. Any ideas for that?
A.J




PostPosted: Sun Dec 07, 2008 12:12 pm   Post subject: Re: Game idea

3D libraries are easy and cool....u shud look into that

as for the scroll, the only use i used it for was making s scroll map thing (where u generate a map and scroll to look into other parts of it)
SNIPERDUDE




PostPosted: Sun Dec 07, 2008 2:06 pm   Post subject: RE:Game idea

For a library it's really up to you. You could do basic 3D shapes, special effects (ex: anything from the Forces game), weather (an engine for creating rain, snow, etc (and from different perspectives too)), particle engines, 3D particle engines, particle engine extension (ex: you call a proc named fountain and it will use your particle engine to create that effect). Whatever you choose really. If anybody else has any ideas throw then out there.
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A.J




PostPosted: Sun Dec 07, 2008 2:12 pm   Post subject: Re: Game idea

u can always do what i did last year : a gamepack! (actually DanielG and i made this together)

we made chess, mastermind, minesweeper and connect 5
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