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YasserSalama
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Posted: Sat Jun 21, 2008 9:48 am Post subject: Characters |
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Hey,
I've already started work on a Turing fighting style game. I got the movement and some important things down, but I hate having to look at my red stick figure being the character in this. Does anyone know of any already drawn characters or sprites (I don't know how to use them but...) that could work for a fighting game? Just basic kicking and punching.
Thanks
-Yasser |
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gitoxa
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Posted: Sat Jun 21, 2008 12:21 pm Post subject: RE:Characters |
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Try a google search, you'll get hundreds upon hundreds of sprite sheets. and the way I'd go about using them is making a new individual picture out of every sprite picture you'll use, and just incorporate it into your game. |
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YasserSalama
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Posted: Sat Jun 21, 2008 6:59 pm Post subject: RE:Characters |
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Ok I'll try that thanks, but what commands would I be using to incorporate the sprites?
Edit- If there is an animated sprite, is that usable? |
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gitoxa
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Posted: Sat Jun 21, 2008 9:12 pm Post subject: RE:Characters |
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There's the Sprite module, however I don't recommend it, as Turing's isn't that good.
Personally, I'd just use the Pic module
Pic.FileNew
Pic.Draw
Pic.Free
etc |
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BigBear
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Posted: Sat Jun 21, 2008 9:48 pm Post subject: Re: Characters |
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If you get a sprite sheet and crop each individual picture that you want you should use picMerge which will match the background of the picture with the screen.
Also does anyone know a good program to create images. |
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gitoxa
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Posted: Sat Jun 21, 2008 10:02 pm Post subject: RE:Characters |
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mspaint works fine for me when working with sprite sheets, just be sure to save in .bmp format, jpg is low quality.
Other than that, for free software, all I really know is gimp. Perhaps a google search for freeware photo editing software will produce something worth while? |
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SNIPERDUDE
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Posted: Sun Jun 22, 2008 7:21 am Post subject: RE:Characters |
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MS Paint is best for that type of stuff.
For other types of images such as Interfaces, etc - programmes like photoshop are better. |
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