setscreen ( "graphics:850;510" )
Pic.ScreenLoad ("Jeopardy.bmp", 0, 0, picCopy)
loop
Draw.FillOval (217,23,5,9,black)
delay (150)
Draw.FillOval (217,23,5,9, gray)
delay (150)
Draw.FillOval (226,23,5,9,black)
delay (150)
Draw.FillOval (226,23,5,9, gray)
delay (150)
Draw.FillOval (236,23,5,9,black)
delay (150)
Draw.FillOval (236,23,5,9, gray)
delay (150)
Draw.FillOval (246,23,5,9,black)
delay (150)
Draw.FillOval (246,23,5,9, gray)
delay (150)
Draw.FillOval (256,23,5,9,black)
delay (150)
Draw.FillOval (256,23,5,9, gray)
delay (150)
Draw.FillOval (266,23,5,9,black)
delay (150)
Draw.FillOval (266,23,5,9, gray)
delay (150)
Draw.FillOval (276,23,5,9,black)
delay (150)
Draw.FillOval (276,23,5,9, gray)
delay (150)
Draw.FillOval (286,23,5,9,black)
delay (150)
Draw.FillOval (286,23,5,9, gray)
delay (150)
Draw.FillOval (296,23,5,9,black)
delay (150)
Draw.FillOval (296,23,5,9, gray)
delay (150)
Draw.FillOval (306,23,5,9,black)
delay (150)
Draw.FillOval (306,23,5,9, gray)
delay (150)
Draw.FillOval (316,23,5,9,black)
delay (150)
Draw.FillOval (316,23,5,9, gray)
delay (150)
Draw.FillOval (326,23,5,9,black)
delay (150)
Draw.FillOval (326,23,5,9, gray)
delay (150)
Draw.FillOval (336,23,5,9,black)
delay (150)
Draw.FillOval (336,23,5,9, gray)
delay (150)
Draw.FillOval (346,23,5,9,black)
delay (150)
Draw.FillOval (346,23,5,9, gray)
delay (150)
Draw.FillOval (356,23,5,9,black)
delay (150)
Draw.FillOval (356,23,5,9, gray)
delay (150)
Draw.FillOval (366,23,5,9,black)
delay (150)
Draw.FillOval (366,23,5,9, gray)
delay (150)
Draw.FillOval (376,23,5,9,black)
delay (150)
Draw.FillOval (376,23,5,9, gray)
delay (150)
Draw.FillOval (386,23,5,9,black)
delay (150)
Draw.FillOval (386,23,5,9, gray)
delay (150)
Draw.FillOval (396,23,5,9,black)
delay (150)
Draw.FillOval (396,23,5,9, gray)
delay (150)
Draw.FillOval (406,23,5,9,black)
delay (150)
Draw.FillOval (406,23,5,9, gray)
delay (150)
Draw.FillOval (416,23,5,9,black)
delay (150)
Draw.FillOval (416,23,5,9, gray)
delay (150)
Draw.FillOval (426,23,5,9,black)
delay (150)
Draw.FillOval (426,23,5,9, gray)
delay (150)
Draw.FillOval (436,23,5,9,black)
delay (150)
Draw.FillOval (436,23,5,9, gray)
delay (150)
end loop
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