| creating random falling asteroids.. 
 
	 
	
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		| Aniota 
 
 
 
 
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				|  Posted: Wed May 28, 2008 6:32 pm    Post subject: creating random falling asteroids.. |  |   
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				| I want to create falling asteroids(circles), that appear randomly, looped. I have looked up how to create a random integer but i can't seem to be able to make it a variable  and then use that variable when i draw a circle. I am not sure if i am thinking in the wrong direction. 
 Does anyone know how i would do this?
 
 
 thanks =)
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		| shadowman544 
 
  
 
 
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				|  Posted: Wed May 28, 2008 7:30 pm    Post subject: Re: creating random falling asteroids.. |  |   
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				| create a random int between maxx and minx and assign it to the x coordinate create another random loop that with a ranmdom generator for a numbert between say 1 and 100 and if an int of i is greater than say 95 then randomly generate an asteroid at the random, x value given. if this helps then good if not tell me an i will type it out in more detail |  
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		| Aniota 
 
 
 
 
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				|  Posted: Thu May 29, 2008 11:17 am    Post subject: Re: creating random falling asteroids.. |  |   
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				| I tried that and it helped, (or maybe i didnt understand what u meant) but then i had some more problems. They started to just spam the screen I figured i needed to put them in arrays. This is what i have started to do, but to test it and the brackets keep giving errors.  Ack im such a noob >_<
 
 View.Set ("graphics:800;600,offscreenonly")
 var xx, y : int
 var a : array 1 .. 800 of int
 loop
 xx:= Rand.Int (1, 800)
 y:= Rand.Int (1, 600)
 
 if y > 500 then
 for i : 1 .. upper(a)
 if y(i)  <=775 then
 y(i)  += 5
 drawoval (xx , y , 8, 8, red)
 
 end if
 end for
 end loop
 
 
 Thanks for the help shadowman544 =)
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		| Aniota 
 
 
 
 
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				|  Posted: Sun Jun 01, 2008 2:08 pm    Post subject: Re: creating random falling asteroids.. |  |   
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				| argh figured out why i was having problems, i had to post cls at the beginning... still dont know what that is but hey my program works now |  
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		| andrew. 
 
 
 
 
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				|  Posted: Sun Jun 01, 2008 8:08 pm    Post subject: RE:creating random falling asteroids.. |  |   
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				| cls means Clear Screen. That means that everytime you loop around, you clear the screen and redraw everything. |  
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		| Aniota 
 
 
 
 
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				|  Posted: Sun Jun 01, 2008 10:00 pm    Post subject: Re: creating random falling asteroids.. |  |   
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				| Thanks andrew! that really helped, i had no idea what that meant. |  
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