cannonball game problem
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Sevensins
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Posted: Mon Feb 26, 2007 9:39 pm Post subject: cannonball game problem |
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ok for my grade 11 project I need to create a simple cannonball game where you enter the velocity and angle. My teacher gave me the formula but she went to a confrence for a week and the sub. cant help me so i need help. The formula goes somthing like this
"x:= round(5*velocity*time*cosd(angle))"
"y:=round(5*velocity*time*sind(angle)*0.5*time*time)"
i know about the predefined words its just that it says "interger overflow in 'round' on y's line.
can anyone figure it out |
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Clayton
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Posted: Mon Feb 26, 2007 9:44 pm Post subject: Re: cannonball game problem |
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It would help to see all of the code, but it's my bet that that time^3 you have going on there isn't helping you much....
Can't really do too much until we can figure out what sort of values you are dealing with. |
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berrberr
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Posted: Fri Mar 02, 2007 10:02 pm Post subject: Re: cannonball game problem |
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Well a few months ago I wanted to make the same thing as you, but gave up . Anyways, this is what I came up with. I know its not quite correct but maybe it will point you in the right direction...
Turing: | const GRAVITY := - 0. 0001
var x, y, xSpeed, ySpeed, angle,power : real := 0
put "Angle: "
get angle
put "Power: "
get power
xSpeed := cosd(power )/ 5
ySpeed := sind(angle )/ 5
loop
setscreen("offscreenonly")
View.Update
x + = xSpeed
y + = ySpeed
ySpeed + = GRAVITY
Draw.FillBox(0, 0, maxx, maxy, white)
Draw.FillOval (round (x ), round (y ), 3, 3, black)
end loop |
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