Movement problem(with Input.KeyDown)
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Barda4
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Posted: Thu Feb 15, 2007 9:20 pm Post subject: Movement problem(with Input.KeyDown) |
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I am having trouble getting my sprite to move. I get it so he just stands there, but he doesn't move. Here the code.
I think it's all that's needed I don't know for sure.
loop
Input.KeyDown (chars)
end loop
if chars (KEY_RIGHT_ARROW) then
fork linkwalkright
chright := true
chleft := false
chup := false
chdown := false
elsif chars (KEY_LEFT_ARROW) then
fork linkwalkleft
chleft := true
chright := false
chup := false
chdown := false
elsif chars (KEY_UP_ARROW) then
fork linkwalkup
chup := true
chright := false
chleft := false
chdown := false
elsif chars (KEY_DOWN_ARROW) then
fork linkwalkdown
chdown := true
chright := false
chleft := false
chup := false
end if |
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CodeMonkey2000
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Posted: Thu Feb 15, 2007 9:41 pm Post subject: RE:Movement problem(with Input.KeyDown) |
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Umm...put the end loop at the end of your porgram. |
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