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SimonTheMime
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Posted: Wed Jan 17, 2007 12:20 pm Post subject: Help creating "Simon" memory game |
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If you don't know what it is, click here.
Anyways, I'm really stuck on making Simon.. the main thing I have a problem with is figuring out getting the loop to increase by one each time nd all that stuff.
Does anybody have a sample Simon game or bits of code or any advice so that I could look as as a guideline for making my program.
Thank you very much in advance. |
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SimonTheMime
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Posted: Thu Jan 18, 2007 8:09 am Post subject: Re: Help creating "Simon" memory game |
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Hate to bump but I really need help T_T |
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apomb
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Posted: Thu Jan 18, 2007 11:08 am Post subject: Re: Help creating "Simon" memory game |
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Do you have some code we could maybe see where you might be going wrong?
You mention "getting loops to increment every time"
this can be done with
Turing: | var x : int :=0
loop
x++
end loop |
now whats "all that stuff" you're referring to? |
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SimonTheMime
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Posted: Thu Jan 18, 2007 12:15 pm Post subject: Re: Help creating "Simon" memory game |
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Basically I'm stuck with the whole function of the game... I have the graphics so the machine with the colours.. and the machines light changes according to... shit okay..
I have 20 integers that go random before the loop, from 14, 1 = yellow, 2 = blue, 3 = green, red = 4. And if the first int is 3, then green turns on for example. And I get the loop counter, but I don't understand like getting it to loop what is has so far er.. it's weird. Please help T_T |
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apomb
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Posted: Thu Jan 18, 2007 1:32 pm Post subject: Re: Help creating "Simon" memory game |
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Ok, for anyone else that might want to help, including myself, please post some code. whatever you have. Im assuming youre doing something like
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Clayton
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Posted: Thu Jan 18, 2007 4:50 pm Post subject: Re: Help creating "Simon" memory game |
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CompWiz333 @ Thu Jan 18, 2007 11:08 am wrote: Do you have some code we could maybe see where you might be going wrong?
You mention "getting loops to increment every time"
this can be done with
Turing: | var x : int :=0
loop
x++
end loop |
now whats "all that stuff" you're referring to?
that code will not run in Turing CompWiz333
Turing doesn't have the increment operator such as that. instead, use a for loop, or a counter within a loop:
Turing: |
for i : 1 .. 100
put i
end for
var i : int := 0
loop
i += 1
put i
exit when i = 100
end loop
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apomb
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Posted: Fri Jan 19, 2007 2:52 am Post subject: Re: Help creating "Simon" memory game |
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well, i didnt want to GIVE him the code, if he doesnt want to supply any himself shows how much time ive been away from it ... |
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SimonTheMime
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Posted: Wed Apr 10, 2013 1:42 am Post subject: RE:Help creating "Simon" memory game |
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Thanks for the tips guys I was able to finish the program |
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Tony
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Posted: Wed Apr 10, 2013 2:15 am Post subject: RE:Help creating "Simon" memory game |
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OP delivers after 6 years! This thread could be amazing. |
Tony's programming blog. DWITE - a programming contest. |
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Clayton
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Posted: Wed Apr 10, 2013 5:21 am Post subject: RE:Help creating "Simon" memory game |
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So... do we get to see the finished product? I'd imagine after 6 years it should have quite some level of quality to it! |
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TW iz Rippin
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Posted: Thu Apr 11, 2013 12:13 pm Post subject: RE:Help creating "Simon" memory game |
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LOL this is great. 6 years into a simon game |
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SimonTheMime
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Posted: Thu May 15, 2014 1:48 pm Post subject: RE:Help creating "Simon" memory game |
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Sorry I don't have a copy of the game anymore.
Thanks for the help though! |
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