Posted: Wed Jan 10, 2007 10:09 am Post subject: Searching a File
I need to make a game for my Programming summative, and I'm making a combat system.
One of the parts I wanted to incorporate was spells, and I thought a sort of spell database would be the best way to achieve this.
The thought I had was that it would look through a file for the name of the spell, and from that point read the data that makes the spell work, and then cast it using this data. An example of a spell I've made is:
Cure
1
8
-30
-3
1A
None
The format being:
Name
Level
MP Cost
Damage
Damage Threshold
Target
Status Effect
Is there a way I can do this?
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ericfourfour
Posted: Wed Jan 10, 2007 4:53 pm Post subject: Re: Searching a File
Let me get you started:
Turing:
type Spell : record %insert variables for the spell endrecord
function readSpell (fileName :string): Spell
%Make the spell result%The new spell end readSpell
Within the Turing Walkthrough, you will be able to find tutorials on records, functions, and file io.