'scor board' need help drawing numbers
Author |
Message |
Bunny_Man_OC
|
Posted: Mon Dec 18, 2006 12:46 pm Post subject: 'scor board' need help drawing numbers |
|
|
is there a way to have turing draw numbers? I have a graphics game ivbe making, but if I were to put the score it would leave a white line on the screen.
i was thinking of going and drawing up a set of numbers in paint, and then Pic.Draw them... but thats alot of work... sorta lol
so is there a way to have turing draw a number at a (x,y) possition on the screen??
thnx |
|
|
|
|
|
Sponsor Sponsor
|
|
|
Bunny_Man_OC
|
Posted: Mon Dec 18, 2006 1:43 pm Post subject: (No subject) |
|
|
well, for now i just opened up apaint, and made 10 bmp's of number and I'll just load em into turing and draw em, but if anyone can think of a way to have turing do that, it would be appreciated and will probably help me out later.
Im doing an isp. im making 3 games for turing and putting togetehr some sort of interface to link em all together, I have 1 of the games completed now (Tron) and am moving on to another, I might put fiture questions in this thread if anyone wants to help. |
|
|
|
|
|
ericfourfour
|
Posted: Mon Dec 18, 2006 4:01 pm Post subject: (No subject) |
|
|
Bunny_Man_OC look up Font.New, Font.Draw, and intstr/realstr. The first creates a font, the second a string using the font at a given position, and the third converts an integer/real number to a string. |
|
|
|
|
|
|
|