Posted: Mon Nov 06, 2006 2:10 pm Post subject: no mouse pointer
Is it possible to get rid of the little mouse pointer on the screen? (Maybe with setscreen?)
I want to make a game that uses the mouse but be able input my own so that it can change easily
Any help would be great
Sponsor Sponsor
Tony
Posted: Mon Nov 06, 2006 2:14 pm Post subject: (No subject)
Posted: Mon Nov 06, 2006 7:45 pm Post subject: (No subject)
Tony wrote:
Not with Turing
What can you do it with???
Tony
Posted: Mon Nov 06, 2006 7:56 pm Post subject: (No subject)
Anything with OS API (application programming interface) - Win32API in case of Windows. There are many libraries available: C/C++ and VB/C# come to mind.
Posted: Mon Nov 06, 2006 11:41 pm Post subject: (No subject)
couln't you get turing access to the API to minipulate it?
[Gandalf]
Posted: Tue Nov 07, 2006 12:56 am Post subject: (No subject)
TokenHerbz wrote:
couln't you get turing access to the API to minipulate it?
What? No...
The only way to do this is to write a program to do this in another language, then run it from Turing using Sys.Exec().
batman
Posted: Tue Nov 07, 2006 6:52 pm Post subject: response
Quote:
The only way to do this is to write a program to do this in another language, then run it from Turing using Sys.Exec().
Gandalf is right, that would be an excellent way of doing that. If u have another language like java at home or whatever then u could do exactly that but guessing ur probably only familiar with turing then theres nothing u can do.
Andy
Posted: Tue Nov 07, 2006 7:21 pm Post subject: (No subject)
wtf.. batman please stfu if you dont know what you're talking about. Java has no control over the windows API. Only MS products have that access.
Sponsor Sponsor
Nova
Posted: Thu Nov 09, 2006 9:23 pm Post subject: (No subject)
thx anyway for the help
I'll see if I can use the Sys.Exec()