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 Is there a way to rotate sprites?
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DemonZ




PostPosted: Tue Oct 31, 2006 9:01 am   Post subject: Is there a way to rotate sprites?

Ive have been using the pic module for a long time now and have gotten used to it so much that I use it all the time in my programs, but sometimes u need sprites in ur program, so im wondering, how would u make a sprite rotate by accessing the Pic rotate?
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Cervantes




PostPosted: Tue Oct 31, 2006 9:24 am   Post subject: (No subject)

Which sprites are you using? Turing's sprites? If so, what version of Turing are you using?

I'm not sure if there's a way to rotate sprites. You've all ready checked the contents of the Sprite module, I assume, correct? If there's nothing there, realize that there's nothing stopping you from going into the Sprite module and adding to it. how to is here.
bruized




PostPosted: Tue Oct 31, 2006 7:44 pm   Post subject: (No subject)

If you go here you can get a a new kind of sprite created by Bacchus. In there is a command to rotate the sprite.

Don't know if that helps.
Dan




PostPosted: Tue Oct 31, 2006 8:20 pm   Post subject: (No subject)

Using Sprite.ChangePic and Pic.Rotate it can be done in turing versons that suport the Sprite modual.

Turing 4.1 has some new "special effects" moduals that mayalso be able to do this but i whould have to read up on the changes in 4.0.5 to 4.1
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DemonZ




PostPosted: Tue Oct 31, 2006 10:49 pm   Post subject: (No subject)

Ok thanks for the info ill try the sprite module
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