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 Turing Glitch Help
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PostPosted: Mon Jun 05, 2006 5:58 pm   Post subject: Turing Glitch Help

Ok, I just ran my program fine and didn't change anything but a stupid map. I wanted to edit the hometown on my game, I opened up paint and edited my map, then saved and closed it. Then when I run the code in Turing, it says "Unable to open MAP whatever". It's in the same freakin directory under the same damn file name and it isn't even open (which shouldnt matter anyways cause its not in use). I did not edit the module or my main code in where it is stored or nothing. The only thing I did was just opened Paint up and changed the map a tiny bit. It did this before to me to, and after a few runs and waiting and running again, it works. Another glitch is when it successfully runs sometimes, my delays automatically get set high and its weird. Why is Turing so glitchy??? And trust me, I know what I'm doing, it's Turing that does this spooky sh**.
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PostPosted: Mon Jun 05, 2006 6:00 pm   Post subject: (No subject)

EDIT: Ok I just fixed it because I had to close Turing and go back into it. Why is that? And it was saved and no I didn't change the code like I just said. But I still sometimes have the problem with the delay glitch...
Clayton




PostPosted: Mon Jun 05, 2006 8:03 pm   Post subject: (No subject)

i think the reason it does that is because the file has changed, the one the program used to call null, but this is just speculation, someone more knowledgeble than me would have to answer that question Very Happy
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