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Andrewkiss




PostPosted: Tue Sep 22, 2009 8:11 am   Post subject: Smiley Face

Hey I need some help with turing, having trouble writing code for this.

1 Write a program called happy.t that uses a procedure called draw that draws a happy face. Allow the user to specify the centre coordinates, the radius and the color. Notice from the diagram that the eyes and mouth are positioned using the face?s radius. Use a loop in the main program to draw several different happy faces in on the screen. (Exit when the user presses any key.)
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DemonWasp




PostPosted: Tue Sep 22, 2009 8:33 am   Post subject: RE:Smiley Face

Well, what parts have you done so far? Have you made a Turing file (in the Turing editor) called happy.t? Have you created a procedure within it called draw()? Have you looked in the Turing help for things like Draw.Oval / Draw.FillOval?

We won't do your homework for you. Make an effort, run into a specific issue, and we can help you out with that issue.
Kharybdis




PostPosted: Tue Sep 22, 2009 2:13 pm   Post subject: Re: Smiley Face

Turing:

%Khary
setscreen ("graphics")
drawfilloval (100, 100, 10, 10, black)
drawfilloval (125, 100, 10, 10, black)
drawoval (112, 75, 50, 50, black)
drawarc (112, 75, 20, 30, -180, 360, black)


The above code is a hard coded illustration of a smiley face. Now all you have to do is make a function that does the same thing.
belarussian




PostPosted: Tue Nov 17, 2009 9:34 am   Post subject: Re: Smiley Face

I will Post the correct smiley face code soon and you will be able to change the face from happy to sad just click h or s and when you click esc you will exit is that good
Kharybdis




PostPosted: Tue Nov 17, 2009 5:53 pm   Post subject: RE:Smiley Face

wow. what have you been doing for the past 2 months.. this problem?
BigBear




PostPosted: Tue Nov 17, 2009 6:38 pm   Post subject: Re: Smiley Face

Kharybdis @ Tue Sep 22, 2009 2:13 pm wrote:

The above code is a hard coded illustration of a smiley face. Now all you have to do is make a function that does the same thing.


functions return values
andrew.




PostPosted: Tue Nov 17, 2009 7:00 pm   Post subject: RE:Smiley Face

So it might return the values for the coordinates for each draw command depending on what size you input or something. Or maybe they meant to make a procedure that draws it.
belarussian




PostPosted: Tue Nov 17, 2009 8:45 pm   Post subject: Re: Smiley Face

So here is the code and no i have done this in like 5 min and it was something i had to do for a friend so no loss there and here it is




View.Set ("graphics:500;600")

%Define Varaible
var happySad : char
var bye : char
const Title_Font := Font.New ("Arial:100:Bold")

View.Set ("graphics:500;600")

%Draw the face
Draw.FillBox (0, 0, maxx, maxy, grey)
%First Eye
Draw.FillOval (maxx div 2, maxy div 2, 175, 175, yellow)
Draw.FillOval (maxx div 2 - 75, maxy div 2 + 45, 50, 50, blue)

%Second Eye
Draw.FillOval (maxx div 2 + 75, maxy div 2 + 45, 50, 50, blue)

%Mouth
Draw.ThickLine (175, 200, 325, 200, 4, black)
loop
loop
happySad := getchar
exit when index ("hHsS", happySad) > 0 or happySad = KEY_ESC
end loop


if happySad = 'h' or happySad = 'H' then
Draw.FillOval (maxx div 2, maxy div 2, 175, 175, yellow)
Draw.FillOval (maxx div 2 - 75, maxy div 2 + 45, 50, 50, brightgreen)
Draw.FillOval (maxx div 2 + 75, maxy div 2 + 45, 50, 50, brightgreen)
Draw.Arc (maxx div 2, maxy div 2, 76, 100, 200, 340, black)
Draw.Arc (maxx div 2, maxy div 2, 75, 99, 200, 340, black)
Draw.Arc (maxx div 2, maxy div 2, 74, 98, 200, 340, black)
Draw.Arc (maxx div 2, maxy div 2, 73, 97, 200, 340, black)
elsif happySad = 's' or happySad = 'S' then
Draw.FillOval (maxx div 2, maxy div 2, 175, 175, yellow)
Draw.FillOval (maxx div 2 - 75, maxy div 2 + 45, 50, 50, black)
Draw.FillOval (maxx div 2 + 75, maxy div 2 + 45, 50, 50, black)
Draw.Arc (maxx div 2, maxy div 2 - 145, 125, 100, 40, 140, black)
Draw.Arc (maxx div 2, maxy div 2 - 145, 124, 99, 40, 140, black)
Draw.Arc (maxx div 2, maxy div 2 - 145, 123, 98, 40, 140, black)
Draw.Arc (maxx div 2, maxy div 2 - 145, 122, 97, 40, 140, black)
Draw.FillOval (maxx div 2 - 75, maxy div 2 + 45, 30, 30, red)
Draw.FillOval (maxx div 2 + 75, maxy div 2 + 45, 30, 30, red)
Draw.FillOval (maxx div 2 - 75, maxy div 2 + 45, 19, 19, brightred)
Draw.FillOval (maxx div 2 + 75, maxy div 2 + 45, 19, 19, brightred)
end if

exit when happySad = KEY_ESC

end loop
Draw.FillBox (0, 0, maxx, maxy, grey)
Draw.Text ("BYE", 85, 290, Title_Font, blue)
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