Expandisng Output Screen Size
Author |
Message |
Snicket
|
Posted: Thu May 25, 2006 8:23 am Post subject: Expandisng Output Screen Size |
|
|
My problem isn't as simple as that though. I want to expand the screen size slowly. Ex. a loop that makes it 100x100 then 101x101. I dont think it is possible but I was wondering if anyone had any ideas. |
|
|
|
|
![](images/spacer.gif) |
Sponsor Sponsor
![Sponsor Sponsor](templates/subSilver/images/ranks/stars_rank5.gif)
|
|
![](images/spacer.gif) |
jamonathin
![](http://compsci.ca/v3/uploads/user_avatars/57683465145f851a43dd9a.gif)
|
Posted: Thu May 25, 2006 9:41 am Post subject: (No subject) |
|
|
There was a slight dicussion about this before, unfortionately there's no way to smoothly do it.
click! |
|
|
|
|
![](images/spacer.gif) |
Snicket
|
Posted: Thu May 25, 2006 5:33 pm Post subject: (No subject) |
|
|
Better than nothing. Thanks. |
|
|
|
|
![](images/spacer.gif) |
Snicket
|
Posted: Thu May 25, 2006 9:06 pm Post subject: (No subject) |
|
|
I realize that this problem was posted last year but I think I came up with a quick fix.
[code]
var winID := Window.Open ("position:0;0,graphics:0;100")
var winID2 := Window.Open ("position:0;0,graphics:0;100")
for x : 0 .. 300
Window.Set (winID, "graphics:" + intstr (x) + ";100")
Window.Set (winID2, "graphics:" + intstr (x) + ";100")
end for
Window.Close (winID2)
[/code]
It is not the best but it eliminates most of the flashing |
|
|
|
|
![](images/spacer.gif) |
|
|