LegendsEnd wrote:
With windows is it possible to have multiple active ones? For example, if you're playing an RPG, and you open your inventory. I create a new window for the inventory, but is it also possible for the game window to input/output data?
I think this is possible in Windows (the OS). Just think of keyloggers: that's what they do! But I don't think Turing can do this. You'd probably have to do some Windows API calls to accomplish this.
LegendsEnd wrote:
Also when I close the inventory window, turing wants to close the entire program. Is it possible to make it so that if I hit X on the inventory window it'll close that and return to the main program?
Nope, that's not possible. The closest you could do would be to give the window it's own little "X" button that you program yourself. However, that button wouldn't be on the window bar.
Tough luck all around, LegendsEnd. ![Sad Sad](http://compsci.ca/v3/images/smiles/icon_sad.gif)