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 WhatDotColor
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upthescale




PostPosted: Wed Apr 26, 2006 4:14 pm   Post subject: WhatDotColor

ok i dont no how to use whatdotcolor and i am using it now i am learning...i haevn't ofund any good tutorials, so i need a little help.....i made a helicopter, and a square is coming at it......the vars for the copter are x,y.....

code:

if whatdotcolor(242,y) = 54 then
collision


that works, that is when it hits me comign at me....
but what i would like to do is when the helicopter is falling, and it hits teh top of the block, i want that to be a detection too. how would i do that?
code:
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Delos




PostPosted: Wed Apr 26, 2006 4:31 pm   Post subject: (No subject)

Well, you'll have to define a radius around the block within which wtc will check for collisions. This is a little much, seeing as for every iteration of your loop, you'll have to check every one of those coordinates around the box to see if any collisions have taken place.
A far better startegy when it comes to collision detection is to use Math.Distance() and determine the distance between the two objects. This may be a little more difficult that using wtc, but in the long run will serve you better.
wtc does have its strong points, mind you, just don't rely on it too much.
Clayton




PostPosted: Wed Apr 26, 2006 4:38 pm   Post subject: (No subject)

also if your looking for tutorials on whatdotcolour read andys excellent tutorial on it (he is a whatdotcolour warrior for a reason)
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