Posted: Mon Dec 30, 2013 1:23 pm Post subject: RE:Checking for Legal Moves in Checkers
The only language they teach in our school's gr11 ICS is Turing, and even then only the very basic concepts
You know the teacher doesn't take the course seriously when he cancels the ISU project...
At this high school, they don't even run the gr12 ICS
You don't really get the opportunity to learn in classroom environment - you have to teach yourself for the most part
Which if one is motivated, can be beneficial
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evildaddy911
Posted: Mon Dec 30, 2013 8:16 pm Post subject: RE:Checking for Legal Moves in Checkers
@raknarg: theres only like 2 or 3 people who are serious about programming, and we are either already capable or can teach themselves. the rest tend to learn from us as much as the teacher, so they do end up learning about the same
np_123
Posted: Tue Dec 31, 2013 4:46 pm Post subject: Re: Checking for Legal Moves in Checkers
Raknarg, thanks for all the suggestions for improvements/additional features. I have managed to successfully implement them.
Now I can finally say the game is fully working and will not crash (at least it's worked fine while I've tested it)
I have a couple more ideas in mind for improvements, but until then, this is my newest version