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 Random 3D surface Generator(first one made in turing)
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Homer_simpson




PostPosted: Sun Jun 08, 2003 10:23 pm   Post subject: Random 3D surface Generator(first one made in turing)

The controls are :
rotations:
W
A S D
Translations :

uparrow/downarrow/left arror/right arrow

Method change:
M



3d surface.zip
 Description:

Download
 Filename:  3d surface.zip
 Filesize:  270.27 KB
 Downloaded:  1240 Time(s)

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Andy




PostPosted: Sun Jun 08, 2003 10:31 pm   Post subject: (No subject)

DAMN, how long did u spend on this man? hey if you go inside the wall for the first method, its looks like a tunnel with lazers bounsing off the walls, try it
Tony




PostPosted: Sun Jun 08, 2003 10:52 pm   Post subject: (No subject)

weird...
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
Catalyst




PostPosted: Sun Jun 08, 2003 10:53 pm   Post subject: (No subject)

first one POSTED from turing Wink
mine was made with particles tho
Homer_simpson




PostPosted: Sun Jun 08, 2003 11:04 pm   Post subject: (No subject)

lol yeah well... still the first one published :p
oh and dodge, it took me bout 30 mins to make it
Catalyst




PostPosted: Sun Jun 08, 2003 11:06 pm   Post subject: (No subject)

great job by the way
youd be surprised how fast you can make a 3d app when you have the engine already there
Homer_simpson




PostPosted: Mon Jun 09, 2003 7:35 am   Post subject: (No subject)

yes any engine makes program easier...
btw i'm trying to make opengl load raw but i get unknow error when i include <fstream> do u know why?!
Catalyst




PostPosted: Mon Jun 09, 2003 2:40 pm   Post subject: (No subject)

ive had this problem b4 too

after ur includes put

code:

using namespace std;
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Homer_simpson




PostPosted: Mon Jun 09, 2003 3:07 pm   Post subject: (No subject)

this is my code
code:
#include <stdio.h>
#include <fstream>
#include <windows.h>
#include <gl\gl.h>
#include <gl\glu.h>
using namespace std;

and what you said doesn't work... Crying or Very sad
Catalyst




PostPosted: Mon Jun 09, 2003 3:20 pm   Post subject: (No subject)

is the problem using the header or loading the header?
Homer_simpson




PostPosted: Mon Jun 09, 2003 3:39 pm   Post subject: (No subject)

I dunno =/
this is the error i get :

C++ wrote:

Compiling...
gfxOpenGL.C
c:\program files\microsoft visual studio\vc98\include\eh.h(32) : fatal error C1189: #error : "eh.h is only for C++!"
Error executing cl.exe.
Catalyst




PostPosted: Mon Jun 09, 2003 3:48 pm   Post subject: (No subject)

why is ur file .C, try making it .cpp
Homer_simpson




PostPosted: Mon Jun 09, 2003 4:14 pm   Post subject: (No subject)

Doh!!!! i'm an idiot... thx catalyst Very Happy
Andy




PostPosted: Mon Jun 09, 2003 5:31 pm   Post subject: (No subject)

what the bloody? why are u guys discussing c++ stuff here, Asok, do ur thing and move it
Martin




PostPosted: Mon Jun 09, 2003 8:37 pm   Post subject: (No subject)

Nah, it's still a turing submission.
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