[Tutorial]How to use sound and music in Turing
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Cervantes
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Posted: Sun Jan 30, 2005 2:56 pm Post subject: (No subject) |
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If you have Turing 4.0.5, you can use Music.PlayFileLoop or Music.PlayFileReturn. |
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ssr
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Posted: Sun Jan 30, 2005 4:29 pm Post subject: (No subject) |
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just speakig of music
what music file extensions are supported in Turing
I know mp3, wav, and is that it? |
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Cervantes
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Posted: Sun Jan 30, 2005 4:38 pm Post subject: (No subject) |
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and midi
Check the help file for these things. |
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atrain
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Posted: Sun Jan 30, 2005 9:27 pm Post subject: (No subject) |
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mp3 was introduced in 4.0, i looked through the changelog....
my school uses macs, and the latest version they have is OOT 4.0, so i have to look things up to see if i can use them.... |
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illu45
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Posted: Sun Mar 13, 2005 5:44 pm Post subject: (No subject) |
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Hey,
I was wondering, in regards to the Sound playing thing, if there was any way to include slurs or ties, or change the tempo, since its a little difficult to do some of the things I'd like to without slurs/ties or doubling note values. |
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[Gandalf]
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Posted: Mon Mar 14, 2005 1:39 am Post subject: (No subject) |
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No, in the current version of Turing there are no slurs/ties and most other music features. It would improve the music capabilities and allow for more lagless background music - so I hope to see it in future versions too! |
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Klick
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Posted: Thu Mar 31, 2005 4:24 pm Post subject: (No subject) |
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There should also be a way to get 2 hands in there, so nice harmony can be made, or even the capability to change instruments, then when I am ahead in comp class as usuall, I can write a symphony. Some times I think I really have no life lol. |
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[Gandalf]
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Posted: Thu Mar 31, 2005 5:01 pm Post subject: (No subject) |
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Can't you just use a process and have two pianos playing at the same time?
Ya, more instruments and higher capabilities would be very nice. |
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GlobeTrotter
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Posted: Thu Mar 31, 2005 6:01 pm Post subject: (No subject) |
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nope, can't just use a process. It simply won't work. It will play the files in between each other, sort of. |
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bolufromthesoo
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Posted: Sat May 14, 2005 7:54 pm Post subject: (No subject) |
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Quote: Music.SoundOff %stop playing the file
Hi, (first post @ CompSci 8)).
I was wondering where and how you use "Music.SoundOff". I have:
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process Theme
Music.PlayFile ("Theme.mp3")
end Theme
%the rest of the code
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but I have no idea how to stop the music when the code is finished.
I know the last post was old, but I really need help. |
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bolufromthesoo
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Posted: Sat May 14, 2005 9:04 pm Post subject: (No subject) |
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Sry. for double post... I figured it out. It was suppose to be :
Quote:
Music.PlayFileStop
Can't blame me.. typo. ...right? |
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[Gandalf]
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Posted: Sat May 14, 2005 9:08 pm Post subject: (No subject) |
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You could have just edited your previous post...
*still waiting for Turing update * |
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n_n
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Posted: Mon Sep 19, 2005 2:49 pm Post subject: (No subject) |
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I'm just wondering. Is it possible to make a song fade in/out? Specifically a MIDI. Thanks in advanced. |
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Tony
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Posted: Mon Sep 19, 2005 3:06 pm Post subject: (No subject) |
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I don't think that Turing has such capabilities at the moment.
Depending on what you're trying to do, it might be possible to simply hardcode the fade using a 3rd party program such as Sound Forge |
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[Gandalf]
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Posted: Mon Sep 19, 2005 3:30 pm Post subject: (No subject) |
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Usually, the point of a midi is that it is all computer generated, making editing it quite easy compared to editing wavs, mp3s, etc. Any midi editing program will have a 'volume' feature that you can decrease over time. |
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