Programming C, C++, Java, PHP, Ruby, Turing, VB
Computer Science Canada 
Programming C, C++, Java, PHP, Ruby, Turing, VB  

Username:   Password: 
 RegisterRegister   
 Zombie Mass-Acre's (Its a game!)
Index -> Programming, Turing -> Turing Submissions
Goto page Previous  1, 2, 3  Next
View previous topic Printable versionDownload TopicRate TopicSubscribe to this topicPrivate MessagesRefresh page View next topic
Author Message
Carino




PostPosted: Sun Feb 27, 2005 6:10 pm   Post subject: (No subject)

No offense but i dont feel you should keep bumping your thread. If people have something to say they will do so.
Sponsor
Sponsor
Sponsor
sponsor
Flikerator




PostPosted: Sun Feb 27, 2005 6:32 pm   Post subject: (No subject)

Carino wrote:
No offense but i dont feel you should keep bumping your thread. If people have something to say they will do so.


I wasnt bumping my thread...
ssr




PostPosted: Sun Feb 27, 2005 7:03 pm   Post subject: (No subject)

well, I tried ur game, and I think its pretty good Laughing
so here
more ppl
jamonathin




PostPosted: Sun Feb 27, 2005 7:16 pm   Post subject: (No subject)

I'm curious to see what this game's like, but there's nowhere to downoad it? Confused
Flikerator




PostPosted: Sun Feb 27, 2005 7:50 pm   Post subject: (No subject)

jamonathin wrote:
I'm curious to see what this game's like, but there's nowhere to downoad it? Confused


Yesh I provided a link ^^

Here, have a version without any of the other windows! Collision is being worked on now Razz

Background is also just concepts, real gameplay wont be ovals..lolz



Zombies.zip
 Description:

Download
 Filename:  Zombies.zip
 Filesize:  301.9 KB
 Downloaded:  180 Time(s)

jamonathin




PostPosted: Sun Feb 27, 2005 7:58 pm   Post subject: (No subject)

I think you have have fortten a pic or two, because the game doesn't seem to work Confused
Flikerator




PostPosted: Sun Feb 27, 2005 8:02 pm   Post subject: (No subject)

jamonathin wrote:
I think you have have fortten a pic or two, because the game doesn't seem to work Confused


Err

http://www.freewebs.com/zombiemassacres/city%20by%20jesse$coltin.bmp

http://www.freewebs.com/zombiemassacres/City%20Scene%20By%20Jesse.bmp

One of those is the right one.
jamonathin




PostPosted: Sun Feb 27, 2005 8:13 pm   Post subject: (No subject)

i dunno, it still doesn't wanna work, but dun worry bout it, i'm prolly doin sumthin wrong (i normally do), but thanx any how Smile
Sponsor
Sponsor
Sponsor
sponsor
ssr




PostPosted: Sun Feb 27, 2005 8:19 pm   Post subject: (No subject)

It worked for me, but u gotta change teh pic name
delete all teh %20 and that
looks nice
but how do u use teh sword? 8) 8)
Flikerator




PostPosted: Sun Feb 27, 2005 8:22 pm   Post subject: (No subject)

Hmm ill delete it and post the new one when I get the collision working...It wont work on my other comp and I have both the pics..
ssr




PostPosted: Sun Feb 27, 2005 8:22 pm   Post subject: (No subject)

UMMMM
wat r u supposed to do in this game?
and btw
u just satay in teh centre adn wait for the green circles to come together adn then run away
it will be just 1 circle
lol
anyway
nice
jamonathin




PostPosted: Sun Feb 27, 2005 8:24 pm   Post subject: (No subject)

drrrrrr Doh! , good call with the %'s ssr
jamonathin




PostPosted: Sun Feb 27, 2005 8:29 pm   Post subject: (No subject)

yeah pretty good so far. I would way juss work on the whole "i can walk on buildings" thing, but other than that, the knife moving is pretty cool, and so is the ai.

- also, don't ya juss hate how turing cant draw the same colors as the pic? (background color)
ssr




PostPosted: Sun Feb 27, 2005 8:39 pm   Post subject: (No subject)

lol thats ok, I just hate that turing cant use gif format
ummmm Mad Mad
Rolling Eyes 8)
Flikerator




PostPosted: Mon Feb 28, 2005 3:37 pm   Post subject: (No subject)

I did whatdotcolour on the pic and got 140, and the background was still different so...stupid turing. Doesnt matter anyway because my main program uses multiple windows and the stats are in those Razz

Working on collision tommorow, 3 proj due tommorow and have to write tutorial for window manipulation... Rolling Eyes

Im going to do the grided collision so each area will have its own different grid and if zombies are in that space then that space is "solid". Hopefully it works.
Display posts from previous:   
   Index -> Programming, Turing -> Turing Submissions
View previous topic Tell A FriendPrintable versionDownload TopicRate TopicSubscribe to this topicPrivate MessagesRefresh page View next topic

Page 2 of 3  [ 35 Posts ]
Goto page Previous  1, 2, 3  Next
Jump to:   


Style:  
Search: