strange affect
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endusto
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Posted: Mon Feb 14, 2005 1:04 pm Post subject: strange affect |
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code: | var touch, cont:int := 0
View.Set ("graphics:640;480")
loop
if (touch = 0) then
drawline(640 div 2, 480 div 2, Rand.Int(1,640), Rand.Int(1,480), red)
cont += 1
if cont = 50000 then
touch := 1
cont := 0
end if
elsif (touch = 1) then
drawline(640 div 2, 480 div 2, Rand.Int(1,640), Rand.Int(1,480), green)
cont += 1
if cont = 50000 then
touch := 2
cont := 0
end if
elsif (touch = 2) then
drawline(640 div 2, 480 div 2, Rand.Int(1,640), Rand.Int(1,480), blue)
cont += 1
if cont = 50000 then
touch := 3
cont := 0
end if
elsif (touch = 3) then
drawline(640 div 2, 480 div 2, Rand.Int(1,640), Rand.Int(1,480), yellow)
cont += 1
if cont = 50000 then
touch := 0
cont := 0
end if
end if
end loop |
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Sponsor Sponsor
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Token
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Posted: Mon Feb 14, 2005 4:43 pm Post subject: mmhm |
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wow thats pretty cool, but when you name a topic try to make it describe the program or question better, strange effect dosent really tell us much. but good job on that effect, check out this one i did, kinda the same principal
code: |
drawfillbox (0, 0, maxx, maxy, black)
loop
var x1 : int := Rand.Int (maxx div 2 - 150, maxx div 2 + 150)
var x2 : int := Rand.Int (maxx div 2 - 150, maxx div 2 + 150)
var y1 : int := Rand.Int (maxy div 2 - 150, maxy div 2 + 150)
var y2 : int := Rand.Int (maxy div 2 - 150, maxy div 2 + 150)
drawline (x1, y1, x2, y2, white)
delay (5)
end loop
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its kinda cool what you can do just by drawing lines and dots, also check out this tv one, it works on the same idea also
code: |
var x1, y1, x2, y2, x3, y3, x4, y4 : int
drawfillbox (0, 0, maxx, maxy, brightblue)
drawline (maxx div 2, maxy div 2 + 120, maxx div 2 - 50, maxy div 2 + 180, black)
drawline (maxx div 2, maxy div 2 + 120, maxx div 2 + 50, maxy div 2 + 180, black)
drawfilloval (maxx div 2 + 50, maxy div 2 + 180, 3, 3, black)
drawfilloval (maxx div 2 - 50, maxy div 2 + 180, 3, 3, black)
drawfillbox (maxx div 2 + 120, maxy div 2 + 120, maxx div 2 - 120, maxy div 2 - 120, black)
drawfillbox (0, 0, maxx, maxy div 2 - 180, brown)
drawbox (0, 0, maxx, maxy div 2 - 180, black)
for i : 0 .. 10
drawline (maxx div 2 - 150 + i, maxy div 2 - 180, maxx div 2 - 120 + i, maxy div 2 - 120, black)
drawline (maxx div 2 + 150 - i, maxy div 2 - 180, maxx div 2 + 120 - i, maxy div 2 - 120, black)
end for
loop
x1 := Rand.Int (maxx div 2 - 100, maxx div 2 + 100)
y1 := Rand.Int (maxy div 2 - 100, maxy div 2 + 100)
x2 := Rand.Int (maxx div 2 - 100, maxx div 2 + 100)
y2 := Rand.Int (maxy div 2 - 100, maxy div 2 + 100)
x3 := Rand.Int (maxx div 2 - 100, maxx div 2 + 100)
y3 := Rand.Int (maxy div 2 - 100, maxy div 2 + 100)
x4 := Rand.Int (maxx div 2 - 100, maxx div 2 + 100)
y4 := Rand.Int (maxy div 2 - 100, maxy div 2 + 100)
drawdot (x2 + 1, y2 + 1, white)
drawdot (x2, y2, white)
drawdot (x1 + 1, y1 + 1, black)
drawdot (x1, y1, black)
end loop
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ssr
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Posted: Mon Feb 14, 2005 8:48 pm Post subject: (No subject) |
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lol, both of them are pretty cool, you guys should make some animations out of it eh?
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Token
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Posted: Mon Feb 14, 2005 9:30 pm Post subject: actually... |
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actually i already did, this is a kinda crappy thing from the ring, when the ring keeps flashing on the screen... lol its the only thing i could think to do with it...
Description: |
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Download |
Filename: |
thering.zip |
Filesize: |
56.8 KB |
Downloaded: |
167 Time(s) |
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