| Worm Class!!! 
 
	 
	
		| Author | Message |   
		| zylum 
 
  
 
 
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				|  Posted: Sun Jan 16, 2005 5:34 pm    Post subject: Worm Class!!! |  |   
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				| this is a turing version of the worm thing in my sig... 
 
 	  | code: |  	  | class WORMCLASS
export INITIALIZE, MOVEWORM, DRAWWORM
 
 type WORMDATA :
 record
 _X : real
 _Y : real
 end record
 
 var WORM : flexible array 1 .. 0 of WORMDATA
 var ANG : real
 var SPD : real
 var CLR : int
 var RAD : int
 var ANGSPD : real
 
 proc INITIALIZE (x, y, c, r, l : int, a, s, as : real)
 var tx : real := x
 var ty : real := y
 new WORM, l
 ANG := a
 SPD := s
 CLR := c
 RAD := r
 ANGSPD := as
 if tx < 0 or tx > maxx or ty < 0 or ty > maxy then
 tx := Rand.Int (0, maxx) / 2 + maxx / 4
 ty := Rand.Int (0, maxy) / 2 + maxy / 4
 end if
 for i : 1 .. l
 WORM (i)._X := tx
 WORM (i)._Y := ty
 end for
 end INITIALIZE
 
 proc MOVEWORM
 ANG := (ANG + Rand.Real * ANGSPD * 2 - ANGSPD) mod 360
 WORM (1)._X += cos (ANG) * SPD
 WORM (1)._Y += sin (ANG) * SPD
 
 if WORM (1)._X < 0 then
 WORM (1)._X := 0
 elsif WORM (1)._X > maxx then
 WORM (1)._X := maxx
 end if
 if WORM (1)._Y < 0 then
 WORM (1)._Y := 0
 elsif WORM (1)._Y > maxy then
 WORM (1)._Y := maxy
 end if
 
 for i : 2 .. upper (WORM)
 WORM (i)._X -= (WORM (i)._X - WORM (i - 1)._X) / 2
 WORM (i)._Y -= (WORM (i)._Y - WORM (i - 1)._Y) / 2
 end for
 end MOVEWORM
 
 proc DRAWWORM
 for i : 1 .. upper (WORM)
 drawfilloval (round (WORM (i)._X), round (WORM (i)._Y), RAD + 3, RAD + 3, 7)
 end for
 for i : 1 .. upper (WORM)
 drawfilloval (round (WORM (i)._X), round (WORM (i)._Y), RAD, RAD, CLR)
 end for
 end DRAWWORM
 end WORMCLASS
 
 setscreen ("offscreenonly, graphics:300;300, nobuttonbar")
 
 var worm : array 1 .. 4 of ^WORMCLASS
 
 for i : 1 .. upper (worm)
 new WORMCLASS, worm (i)
 worm (i) -> INITIALIZE (-1, -1, Rand.Int (80, 103), Rand.Int (2, 7), Rand.Int (20, 150), Rand.Int (1, 360), 1, Rand.Real / 2 + 0.5)
 end for
 
 loop
 for i : 1 .. upper (worm)
 worm (i) -> MOVEWORM
 worm (i) -> DRAWWORM
 end for
 View.Update
 delay (10)
 cls
 end loop
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		| Sponsor Sponsor
 
  
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		| Delos 
 
  
 
 
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				|  Posted: Sun Jan 16, 2005 6:35 pm    Post subject: (No subject) |  |   
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				| Zylum strikes again. 
 Dude...what can I say, other than You are most definitely You.
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		| Cervantes 
 
  
 
 
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				|  Posted: Sun Jan 16, 2005 6:58 pm    Post subject: (No subject) |  |   
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				| */me is shocked* Thanks for the code Zylum!  Another great program to add to my "Zylum" folder.
   +40 BITS
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		| zylum 
 
  
 
 
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				|  Posted: Sun Jan 16, 2005 10:52 pm    Post subject: (No subject) |  |   
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				| thanks for the comments   
 people keep asking me how i did my sig so i thought id post the source in turing.
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		| [Gandalf] 
 
  
 
 
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				|  Posted: Sun Jan 16, 2005 11:54 pm    Post subject: (No subject) |  |   
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				| Cool! *too bad I can't see your sig  * The worms look really... Lifelike
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		| TheZsterBunny 
 
  
 
 
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				|  Posted: Mon Jan 17, 2005 4:16 am    Post subject: (No subject) |  |   
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				| hey, thanks 
 ^_^
 
 
 -Z
 
 --edit--
 ...still don't get it tho'
 
 --edit--
 lol. noticed you still followed the actionscript naming conventions.
 
 i'mma try to redo it in actionscript.
 
 --edit--
 don't know enought actionscript.
 
 i'mma do it in java
 
 --edit--
 *sigh*
 almost there, but can't quite fix it.
 
 --edit--
 couldn't sleep this eve. here's a modification on your worms.
 
 	  | code: |  	  | 
% Glow WORMS
 class WORMCLASS
 export INITIALIZE, MOVEWORM, DRAWWORM, LONGWORM, SHORTWORM, COLORWORM, THINWORM, FATWORM
 
 type WORMDATA :
 record
 _X : real
 _Y : real
 end record
 
 var WORM : flexible array 1 .. 0 of WORMDATA
 var ANG : real
 var SPD : real
 var CLR : int
 var RAD : int
 var ANGSPD : real
 
 proc INITIALIZE (x, y, c, r, l : int, a, s, as : real)
 var tx : real := x
 var ty : real := y
 new WORM, l
 ANG := a
 SPD := s
 CLR := c
 RAD := r
 ANGSPD := as
 if tx < 0 or tx > maxx or ty < 0 or ty > maxy then
 tx := Rand.Int (0, maxx) / 2 + maxx / 4
 ty := Rand.Int (0, maxy) / 2 + maxy / 4
 end if
 for i : 1 .. l
 WORM (i)._X := tx
 WORM (i)._Y := ty
 end for
 end INITIALIZE
 
 proc MOVEWORM
 ANG := (ANG + Rand.Real * ANGSPD * 2 - ANGSPD) mod 360
 WORM (1)._X += cos (ANG) * SPD
 WORM (1)._Y += sin (ANG) * SPD
 
 if WORM (1)._X < RAD + 3 then
 WORM (1)._X := RAD + 3
 elsif WORM (1)._X > maxx - (RAD + 3) then
 WORM (1)._X := maxx - (RAD + 3)
 end if
 if WORM (1)._Y < RAD + 3 then
 WORM (1)._Y := RAD + 3
 elsif WORM (1)._Y > maxy - (RAD + 3) then
 WORM (1)._Y := maxy - (RAD + 3)
 end if
 
 for i : 2 .. upper (WORM)
 WORM (i)._X -= (WORM (i)._X - WORM (i - 1)._X) / 2
 WORM (i)._Y -= (WORM (i)._Y - WORM (i - 1)._Y) / 2
 end for
 end MOVEWORM
 
 proc DRAWWORM
 var r, g, b : real
 RGB.GetColor (CLR, r, g, b)
 for i : 1 .. upper (WORM)
 drawfilloval (round (WORM (i)._X), round (WORM (i)._Y), RAD + 3, RAD + 3, RGB.AddColor (0.1 * r, 0.1 * g, 0.1 * b))
 end for
 for i : 1 .. upper (WORM)
 drawfilloval (round (WORM (i)._X), round (WORM (i)._Y), RAD + 2, RAD + 2, RGB.AddColor (0.3 * r, 0.3 * g, 0.3 * b))
 end for
 for i : 1 .. upper (WORM)
 drawfilloval (round (WORM (i)._X), round (WORM (i)._Y), RAD + 1, RAD + 1, RGB.AddColor (0.5 * r, 0.5 * g, 0.5 * b))
 end for
 for i : 1 .. upper (WORM)
 drawfilloval (round (WORM (i)._X), round (WORM (i)._Y), RAD, RAD, RGB.AddColor (0.9 * r, 0.9 * g, 0.9 * b))
 end for
 for i : 1 .. upper (WORM)
 drawdot (round (WORM (i)._X), round (WORM (i)._Y), CLR)
 end for
 end DRAWWORM
 
 proc LONGWORM
 new WORM, upper (WORM) + 1
 WORM (upper (WORM))._X := WORM (upper (WORM) - 1)._X;
 WORM (upper (WORM))._Y := WORM (upper (WORM) - 1)._Y;
 end LONGWORM
 
 proc SHORTWORM
 new WORM, upper (WORM) - 1
 end SHORTWORM
 
 proc COLORWORM
 CLR := Rand.Int (80, 103)
 end COLORWORM
 
 proc THINWORM
 if RAD > 4 then
 RAD -= 1
 end if
 end THINWORM
 
 proc FATWORM
 if RAD < 13 then
 RAD += 1
 end if
 end FATWORM
 end WORMCLASS
 
 setscreen ("offscreenonly, graphics:300;300, nobuttonbar")
 colorback (black)
 cls
 var worm : array 1 .. 5 of ^WORMCLASS
 
 for i : 1 .. upper (worm)
 new WORMCLASS, worm (i)
 worm (i) -> INITIALIZE (-1, -1, Rand.Int (80, 103), Rand.Int (2, 7), Rand.Int (20, 150), Rand.Int (1, 360), 1, Rand.Real / 2 + 0.5)
 end for
 
 loop
 for i : 1 .. upper (worm)
 worm (i) -> MOVEWORM
 worm (i) -> DRAWWORM
 if Rand.Int (0, 10) = 9 then
 worm (i) -> LONGWORM
 end if
 if Rand.Int (0, 10) = 2 then
 worm (i) -> SHORTWORM
 end if
 if Rand.Int (0, 50) = 23 then
 worm (i) -> COLORWORM
 end if
 if Rand.Int (0, 30) = 17 then
 worm (i) -> FATWORM
 end if
 if Rand.Int (0, 30) = 12 then
 worm (i) -> THINWORM
 end if
 end for
 drawbox (0, 0, maxx, maxy, 7)
 View.Update
 delay (10)
 cls
 end loop
 
 
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		| Description: |  |  Download
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		| Filename: | WORMDATA.java |  
		| Filesize: | 179 Bytes |  
		| Downloaded: | 194 Time(s) |  
 
 
	
		
	 
		| Description: |  |  Download
 |  
		| Filename: | WORM.java |  
		| Filesize: | 1.79 KB |  
		| Downloaded: | 204 Time(s) |  
 
 
	
		
	 
		| Description: |  |  Download
 |  
		| Filename: | MAIN.java |  
		| Filesize: | 1.11 KB |  
		| Downloaded: | 192 Time(s) |  
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		| apomb 
 
  
 
 
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				|  Posted: Mon Jan 17, 2005 3:51 pm    Post subject: (No subject) |  |   
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				| LOL nice modification Zster! ... maybe you could submit your java programs in the java section so people who do java and  not turing can see it too!  gj tho, i dont know how you keep cranking out these programs tho zylum! its awsome |  
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		| Amreen 
 
 
 
 
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				|  Posted: Sat Jan 22, 2005 12:50 pm    Post subject: (No subject) |  |   
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				| really kool...lolz...nice job!  u guyz really love turing!   |  
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		| Sponsor Sponsor
 
  
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		| ste_louis26 
 
  
 
 
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				|  Posted: Fri Jan 28, 2005 4:28 pm    Post subject: (No subject) |  |   
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				| awesome program!!!  like the worms |  
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