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zomg
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Posted: Sat Nov 27, 2004 9:47 pm Post subject: (No subject) |
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ya i kno... im working on endings...
but im gonna take a brake from turing for a while as i start learning visual basic
heres version 1.1
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2630 Time(s) |
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Sponsor Sponsor
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cool dude
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Posted: Sun Nov 28, 2004 3:33 pm Post subject: (No subject) |
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very nice and true u should make an end to the maze because it will actually be cool to play it, but for now it's very cool. good job!
P.S. tell us when u r making a new version with the end to the maze please
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zomg
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Posted: Sun Nov 28, 2004 5:15 pm Post subject: (No subject) |
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ahh the hell with it. i think i will stick with turing as i learn visual basic
what could it hurt?
maze version 1.2 will be coming out shortly...
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Pickles
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Posted: Sun Nov 28, 2004 5:35 pm Post subject: (No subject) |
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You said you recently made this, just wondering how long a time you consider recent..
as here is the exact same thing posted over a year ago..
http://www.compsci.ca/v2/viewtopic.php?t=1267&highlight=raycasting
of course the name "emmzee '97" is no longer there, and its black background but, yep
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m&m
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Posted: Sun Nov 28, 2004 8:48 pm Post subject: (No subject) |
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i found a bug...
u get to this certain spot in the maze and it wont let u go by...
there is no wall there
just thought i'd tell ya
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zomg
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Posted: Sun Nov 28, 2004 8:55 pm Post subject: (No subject) |
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thats where the number 3 is in the map file(open it in notepad to look at the maze and edit it)
pretty easy actually
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RaPsCaLLioN
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Posted: Mon Nov 29, 2004 1:46 pm Post subject: (No subject) |
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You should make a map generator. Or should I?
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zomg
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Posted: Mon Nov 29, 2004 3:22 pm Post subject: (No subject) |
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go ahead
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Sponsor Sponsor
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RaPsCaLLioN
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Posted: Mon Nov 29, 2004 11:45 pm Post subject: (No subject) |
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Think we could get source code? I really want to know what the metrics are so I could make a map generator. I'd love to play with the code too
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zomg
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Posted: Tue Nov 30, 2004 10:31 am Post subject: (No subject) |
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after i post version 1.2 i will give source
i shoud be done sometime this week
new stuff: background
sounds
fonts
not sure: Might be GUI
End of Maze(probable)
bigger maze screen (i would just need to scale everything)
later stuff:different levels
maze generator
raycasting
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GlobeTrotter
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Posted: Tue Nov 30, 2004 4:49 pm Post subject: (No subject) |
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Pickles wrote: You said you recently made this, just wondering how long a time you consider recent..
as here is the exact same thing posted over a year ago..
http://www.compsci.ca/v2/viewtopic.php?t=1267&highlight=raycasting
of course the name "emmzee '97" is no longer there, and its black background but, yep
Is there a reason that you, shadow master, have not replied to this yet?
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zomg
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Posted: Tue Nov 30, 2004 6:08 pm Post subject: (No subject) |
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Ya i kinda realize its supicious, but emmzee97" and me are brothers
and believe me im not stupid enough to plagerise, especially off this site
97 is his favorite number btw not a year
he worked on this program with me when i was first learning turing
i didnt kno that he even posted this program... i thought it was lost until i found it on one of my old harddrives...
he's at college right now so anyway
o well srry for any confusion
ive already explained this to pickles
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cool dude
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Posted: Tue Nov 30, 2004 8:44 pm Post subject: (No subject) |
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that's okay, i'm actually glad u reposted it again because i don't look back at old posts and i would have never seen something this cool. so thanks.
P.S. i can't wait to see the new version post it soon.
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zomg
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Posted: Tue Nov 30, 2004 10:26 pm Post subject: (No subject) |
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ya im goin as fast as i can
im aiming to have a nw version posted by saturday
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m&m
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Posted: Wed Dec 01, 2004 12:12 pm Post subject: (No subject) |
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We cant wait till Saturaday AHHHH!!!!! lol
cant wait to see it
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