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Catalyst
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Posted: Tue May 20, 2003 4:13 pm Post subject: Texture |
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Knowing turings speed (lack thereof) i decided to see how slow some simulated textures would run (not real textures) If i used real textures it might run a bit faster but i dont have the time to do that...
Back to the point this is a textured 3d cube
note: if it seems slow on ur machine, that b/c it is (i only get 2fps)
note2: dont change the tex image, i hardcoded some values in for speed
and it might crash i use use a diff pic
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textures.zip |
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280.27 KB |
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762 Time(s) |
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Sponsor Sponsor
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Asok
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Posted: Tue May 20, 2003 4:22 pm Post subject: (No subject) |
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awesome! sorta frightening though
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Catalyst
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Posted: Tue May 20, 2003 4:26 pm Post subject: (No subject) |
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the pic?
i drew it it paint
came out creepier then intended...
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Tony
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Posted: Tue May 20, 2003 5:44 pm Post subject: (No subject) |
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I'm getting 1 FPS. And this is some crazy stuff... I dont even know how much bits I should award... this takes some madd skillz to texture 3D objects in turing.
I'm gonna give you +30Bits and let other mods give you more if they want to.
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Tony's programming blog. DWITE - a programming contest. |
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Homer_simpson
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Posted: Tue May 20, 2003 9:32 pm Post subject: (No subject) |
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u finally did the texturing in turing... hehe and u weren't kidding when u said the speed would suck ass... but nice stuff...
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Dan
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Posted: Tue May 20, 2003 9:56 pm Post subject: (No subject) |
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are you loading a pic in truing then using the whatdotcolor to store the color per pixeal in an array. with this info are you then making the 3d object with then samw color per pixal pattern as sotred in the array?
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Computer Science Canada
Help with programming in C, C++, Java, PHP, Ruby, Turing, VB and more! |
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Catalyst
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Posted: Tue May 20, 2003 10:01 pm Post subject: (No subject) |
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this is really a pueso-texture
all it is a collection of 3d particles initialized to the pics coors and color
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Martin
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Posted: Tue May 20, 2003 10:04 pm Post subject: (No subject) |
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Rock. 4 fps.
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Sponsor Sponsor
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Tony
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Posted: Tue May 20, 2003 10:10 pm Post subject: (No subject) |
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damn Darkness with his overclocked machine...
but ya, I see how Catalyst did that. a very creative aproach if you ask me.
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Tony's programming blog. DWITE - a programming contest. |
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Asok
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Posted: Tue May 20, 2003 10:38 pm Post subject: (No subject) |
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woot 6 FPS!
AMD 2200 GeForce 3 Ti 200
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Tony
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Posted: Wed May 21, 2003 9:18 am Post subject: (No subject) |
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hey, give me a bottle of liquid nitrogen, and I'm gonna overclock my celeron to run twice as fast as your AMD Asok
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Tony's programming blog. DWITE - a programming contest. |
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