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zomg
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Posted: Tue Nov 16, 2004 5:07 pm Post subject: 3D Maze 1.2 ... again!!!! |
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this was something that i made recently apart from PCL
i have finally "finished" it
one of my better more sophisticated programs i might say...
some day i will add GUI to it |
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Sponsor Sponsor
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Cervantes
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Posted: Tue Nov 16, 2004 5:47 pm Post subject: (No subject) |
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nicely done.
+25 BITS |
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cool dude
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Posted: Tue Nov 16, 2004 6:26 pm Post subject: (No subject) |
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very nice. i would love to see the code for that and play around with it. just one question is there a finish to the maze? |
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josh
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Posted: Tue Nov 16, 2004 8:12 pm Post subject: (No subject) |
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it might just be that I have a high resolution, but the actual window that the mazze is in is very small and I find it hard to look at becuase of all the white on the screen.
It is really neat though. |
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zomg
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Posted: Tue Nov 16, 2004 8:14 pm Post subject: (No subject) |
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there is no finish to the maze right now. this was mainly just a test program, but i might make and end to the maze some time and add new levels
(see page 3 for version 1.1) |
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zomg
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Posted: Tue Nov 16, 2004 8:41 pm Post subject: (No subject) |
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ya im changed the background to black now so its easier to see |
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Neo
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Posted: Tue Nov 16, 2004 9:44 pm Post subject: (No subject) |
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Wheres the link? |
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zomg
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Posted: Wed Nov 17, 2004 12:08 pm Post subject: (No subject) |
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sorry i reposted it... i just wanted to change the background to black
im gonna post the code tonite |
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Neo
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Posted: Wed Nov 17, 2004 3:51 pm Post subject: (No subject) |
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Wow thats amazing. It would be cool if you added textures to the walls and maybe make it bigger. Could you tell us how you made it, maybe just the basic concept? |
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m&m
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Posted: Wed Nov 17, 2004 4:05 pm Post subject: (No subject) |
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Holy... im just starting programming
i hope someday i will get as good as you
really sweet program i cant wait till post the source |
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Andy
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Posted: Wed Nov 17, 2004 5:22 pm Post subject: (No subject) |
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u should try raycasting.. it works much better and smoother |
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zomg
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Posted: Fri Nov 19, 2004 4:16 pm Post subject: (No subject) |
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im not really sure how that works
but ive seen catalysts ray casting and it is allot smother...
EDIT: Source Now in the zip file with the exe |
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zomg
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Posted: Fri Nov 19, 2004 4:19 pm Post subject: (No subject) |
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u need the .map file to run this program(downloadable from top) |
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AsianSensation
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Posted: Fri Nov 19, 2004 4:35 pm Post subject: (No subject) |
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yeah, definitely try raycasting as your next step. We have the full source code for a raycasting engine already written in compsci.ca. You just have to search for it. The pseudo raycasting, however, is pretty well done, plus you shared your code. So +25 bits |
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zomg
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Posted: Fri Nov 19, 2004 4:51 pm Post subject: (No subject) |
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i'll probably look into that after i complete this file transfer thing formy chat program
but thanks for telling me about that raycasting engine im gonna look into that plus thanks for the encouraging coments
and to think... when i first showed this thing people at my school just laffed and said it was crap lol |
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