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 Connect 4!!!!!
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romper




PostPosted: Tue Jun 15, 2004 4:45 pm   Post subject: Connect 4!!!!!

I made this for my final 20% of my mark. What do you think of it?


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Paul




PostPosted: Tue Jun 15, 2004 5:09 pm   Post subject: (No subject)

Nice colors and desing. Close the window after ur done, and it wouldn't hurt to add a intro screen.
Tony




PostPosted: Tue Jun 15, 2004 5:25 pm   Post subject: (No subject)

looks good, but you could improve your draw procedure...

I'd recomend taking out (or atleast reducing) the delay for the fall and make the piece fall by a few pixels instead of from cell to cell. You can picMerge the board on top to make it look like the piece is falling behind it.

also - it is much faster to Draw.FilleOval rether then drawfill the oval cell Confused If you want to further increase the speed of the program - I sujest saving generated pieces as pictures Pic.Save(), since it would be faster to draw a small image then generate "mapleleaf" each time Confused
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
romper




PostPosted: Tue Jun 15, 2004 5:43 pm   Post subject: (No subject)

thanks, yeah i'm going to add an intro screen b-4 my exam tomorrow ahh. lol i just thought i'd put it up here quickly. I'm adding an outro too and i have to add a help secetion just for the class. I'll look into the picMerge and see how that goes but thanks! Very Happy
romper




PostPosted: Wed Jun 16, 2004 9:23 am   Post subject: (No subject)

I added the stuff with the pic merge and everything. seems to be working pretty good thanks! Very Happy


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romper




PostPosted: Wed Jun 16, 2004 5:32 pm   Post subject: (No subject)

if theres anything i could add to this let me know, or if theres any other game that havn't yet been made i'd like to try just give me ideas! thanks!
this_guy




PostPosted: Mon Jun 21, 2004 3:21 pm   Post subject: (No subject)

some of the pieces dont fit perfectly, and u spelt piece rong somewhere...4got where
also, you can make the intro with buttons instead of getting a character
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