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omni
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Posted: Mon May 24, 2004 6:53 pm Post subject: Porting Turing -> C or C++? |
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I plan on porting my 'shooters' game to C or C++. But which language is more appropriate? I know a little bit of each language, and both seem pretty similiar except the syntax. I am more familiar with C though.
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Catalyst
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Posted: Mon May 24, 2004 8:37 pm Post subject: (No subject) |
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C++ is an extension of C. It incorporates many more advanced features most notably classes (OOP) and templates. Almost all C code will compile in a C++ compiler so your best bet would be to use C++ then only use its advanced features if u want to. |
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omni
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Posted: Tue May 25, 2004 7:40 pm Post subject: (No subject) |
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1. is there any speed difference?
2. Are there any tutorials for NOOBs on pointers? I am just NoT getting pointers... Grrr... |
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Catalyst
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Posted: Tue May 25, 2004 8:51 pm Post subject: (No subject) |
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C is said to be slightly faster than c++ but i doubt you would ever notice the difference
http://cslibrary.stanford.edu/104/
is very simple and straightforward |
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guruguru
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Posted: Tue May 25, 2004 9:14 pm Post subject: (No subject) |
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A yes... I remember will my first adventure into pointers . Don't worry, once you get them, you wont forget them. I remember looking through these forums a while back and rizzix posted a little speal on different types of pointers. The Pointer Syntax: By Rizzix |
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wtd
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Posted: Tue May 25, 2004 10:34 pm Post subject: (No subject) |
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Keep in mind that C++ is not strictly a superset of C. It changes some small things about how C works which can cause problems ompiling C programs with a C++ compiler.
Objective-C is a strict superset of C. |
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