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 3d help (texturing)
Index -> Graphics and Design, Graphics -> 3D Graphics
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Homer_simpson




PostPosted: Tue Mar 23, 2004 9:01 pm   Post subject: 3d help (texturing)

how do u do texture mapping?
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Mazer




PostPosted: Tue Mar 23, 2004 9:32 pm   Post subject: (No subject)

In what program?

[shameless plug of the day]UV mapping is easy as hell in Blender![/shameless plug of the day]

I assume you are using some version of 3DS Max? And I assume you want to do UV mapping (because what other kind of texture mapping is actually worth talking aout?), so I would suggest you check of the tutorials on Arild Wiro's website. That guy is an incredible artist.
PaddyLong




PostPosted: Tue Mar 23, 2004 10:58 pm   Post subject: (No subject)

the UVW unwrapper is good in 3ds max... it's kinda tough to get used to at first... but use the texture id things that let you apply different texturing to different groups of polys (can't remember what they're called exactly, because it's been so long)
Homer_simpson




PostPosted: Fri Mar 26, 2004 4:33 pm   Post subject: (No subject)

is it just me or is blender's texts are just messed up like that?
Mazer




PostPosted: Sun Mar 28, 2004 8:19 pm   Post subject: (No subject)

Homer_simpson wrote:
is it just me or is blender's texts are just messed up like that?

Could be your graphics card, I remember having some troubles with blender when I was using my old graphics card. Try posting a screenshot of your problem.
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