Posted: Wed Jan 14, 2004 7:36 pm Post subject: Cool Ways To Clear Your Screen: (REVAMPED!) +2 More August13
Please Post Your Cool Ways To Clear Screen..or any cool little visual u make that u want to share .. or Pm me them and i will ad to this post.. (with ur name of course)
August 13th! Disco squares... and clear screen dot by dot..
EDIT: Here i have a warning message for you, i took it from my PacMan game
EDIT: whenever i say in title + more on certain date... that means i put one here (this post).... other ppl's posts wont show up here so u should check this forum all the time for updates..
EDIT: u can onmly have a max of 10 attahcments per post... so check for my next post on this page for more files..
NOTE: new one .... Rainbox clear... its on my next post ... stupid ten attachments per page...
Sponsor Sponsor
Maverick
Posted: Wed Jan 14, 2004 8:56 pm Post subject: (No subject)
Jeez, try and give me a seizure why dont you.
the_short1
Posted: Mon Feb 09, 2004 6:03 pm Post subject: (No subject)
yes... Asian has his new way.... already locked one of my Topics... PLease dont get this one locked..... Anyone else got any cool colored ways to clear screen???? did this program make anyones screen jerk and shake.??? mine did like crazy i was scared mine would go POOF!..
here are more visuals / clear screens more files since the first post cant have more then 10 files
1+ on July 8th!... Tunel Vision!
hey all.... another one added today... figured since its been a month... mine as well.. ..... plus someone gave me a cool idea...
Rainbow Clear....!!!! Added April 28th
2 winamp visuals! added june 12th!
Delta
Posted: Mon Feb 09, 2004 6:36 pm Post subject: (No subject)
Wow dude lol that sux lol .... its so0 flickery lol ... you should try doing something with View.Update... to get rid of the flickering... maybe then it'll be kewler... is there really a reason to have this thread not locked tho?
var x, y : int := 4
var dir : int := 4
for i : 1 .. 100
for j : 1 .. 74
drawfilloval (x, y, 6, 6, 0)
y := y + dir
end for
delay (10)
dir := -dir
x := x + 4
end for
P.S. - Just clear the screen..... cls .... its faster [/code]
the_short1
Posted: Tue Feb 10, 2004 4:10 pm Post subject: (No subject)
The whole purpose of this is to find cool ways to clear the screen....
so as not to use CLS
Delta
Posted: Tue Feb 10, 2004 4:41 pm Post subject: (No subject)
well ya I kinda figured that... hence why I posted the code... and clearing the screen like that is really just a waste of time unless its a game or something... otherwise it makes your program look unprofessional
jonos
Posted: Tue Feb 10, 2004 8:44 pm Post subject: (No subject)
i thought that it looked professional, but it depends on what kind of program you are making, if your making a kid's game, then they will like that "oooh, the colours mommy", but if your making an accounting program for old men who just want to play golf or poker instead of working, then that would not be a wise thing to do.
GUI.GetScrollBarWidth : i
Posted: Fri Feb 13, 2004 6:11 pm Post subject: (No subject)
i'm gonna use this in a school project to see wat the teacher does, tah's gonna be funny. btw nice code
Sponsor Sponsor
the_short1
Posted: Fri Feb 13, 2004 10:16 pm Post subject: (No subject)
ty... just dont say that my code is urs... and im happy....
i did all sorts of visuals and my teacher hated it... made him get headaches... and hurt pplz eyes....( well some of my work is more crazy)
Paul
Posted: Sat Feb 14, 2004 12:39 am Post subject: (No subject)
I made this one, Im sure I saw this pattern somewhere though.
code:
var x, y, xx, yy: int:=50
xx:=3
yy:=3
for a: 1..2254
drawbox (0, 0, maxx, maxy, black)
drawfilloval (x, y, 10, 10, 12)
x+=xx
y+=yy
if whatdotcolor (x+11, y)= black or x+10>=maxx then
xx:=-3
elsif whatdotcolor (x-11, y)=black or x-10<=0 then
xx:=3
end if
if whatdotcolor (x, y+11) = black or y+10>=maxy then
yy:=-3
elsif whatdotcolor (x, y-11)=black or y-10<=0 then
yy:=3
end if
delay (3)
end for
x:=0
y:=0
yy:=maxy
loop
drawline (x, y, x, yy, 12)
x+=1
exit when x=maxx
delay(3)
end loop
x:=maxx
y:=0
yy:=maxy
loop
drawline (x, y, x, yy, white)
x-=1
exit when x=-1
delay(3)
end loop
apomb
Posted: Wed Feb 18, 2004 8:11 pm Post subject: (No subject)
LOL i used that same type code in my final project last yesr ... i think a version of the code is in the TURING reference (Help). it is interesting though... i used it as a bullet for a 007 prog
the_short1
Posted: Wed Feb 18, 2004 10:11 pm Post subject: (No subject)
hey u from the SOO!!! nice....
i go to Korah.. Yuou???
Also how would that integrate into a bullet????
i dont get it.... anyways....(see my pac man game off my site) and look at the cool visuals if you look at credits...
i like em...
LiquidDragon
Posted: Fri Feb 20, 2004 7:38 pm Post subject: (No subject)
Hmm, maybe you saw that pattern on top of a yummy cherry pie?
the_short1
Posted: Fri Feb 20, 2004 8:54 pm Post subject: (No subject)
i was kinda thinking that... it looked like the cross weave on a apple pie....
but red...
i wish more ppl would submit their cool ways to clear screen... i curious...
Paul
Posted: Fri Feb 20, 2004 11:30 pm Post subject: (No subject)
Hmm... heres another one, its quite big
code:
var col : int
var xx, yy, counter: int:=0
xx:=320
yy:=240
loop
for x : 0 .. 100
randint (col, 32, 200)
var y := maxx - x
drawoval (xx, yy, x, y, col)
drawoval (xx, yy, y, x, col)
delay (10)
end for
counter+=1
if counter=1 then
xx:=50
yy:=50
elsif counter=2 then
xx:=50
yy:=maxy - 50
elsif counter = 3 then
xx:=maxx - 50
yy:=maxy-50
elsif counter = 4 then
xx:=maxx - 50
yy:=50
else
exit
end if
end loop
var x, y: int:=0
yy:=maxy
loop
randint (col, 34, 150)
drawline (x, y, x, yy, col)
x+=1
exit when x=maxx
delay(3)
end loop
x:=maxx
y:=0
yy:=maxy
loop
drawline (x, y, x, yy, white)
x-=1
exit when x=-1
delay(3)
end loop