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gigaman
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Posted: Sat Feb 14, 2004 4:33 pm Post subject: Does anyone have tips on some basic AI? |
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i am writing an asteroids-like game and want to give AI to the enemy ships, or something that feels like it. |
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Andy
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Posted: Sat Feb 14, 2004 5:36 pm Post subject: (No subject) |
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is it in c++? ur question has nothing to do with c++... its a logic question... go check in the turing section for ideas |
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Tony
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Posted: Sat Feb 14, 2004 5:54 pm Post subject: (No subject) |
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it seems we would have to expand our forums into logical areas to discuss non-language specific aspects
But ether way... the simpliest AI would be to rotate the emeny tawards the player and fly in that direction, shooting randomly ![Laughing Laughing](images/smiles/icon_lol.gif) |
Tony's programming blog. DWITE - a programming contest. |
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Homer_simpson
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Posted: Sun Feb 15, 2004 12:37 am Post subject: (No subject) |
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well if u wanna go beyond that you could become more creative... like create strategies to dodge bullets and stuff... or make the enemies communicate and plan something... |
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