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Prince Pwn
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Posted: Tue Sep 11, 2007 12:47 am Post subject: RE:Guitar Hero |
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This is the best Turing program I've ever seen. All you need to do is add some random Music.Sound to the game. |
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chrisbrown
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Posted: Tue Sep 11, 2007 10:19 am Post subject: RE:Guitar Hero |
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Thanks for the feedback. I just started a full rewrite so as soon as I'm finished I'll post the new version. Should be a full-featured game by that point. |
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Dannyd534
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Posted: Tue Feb 12, 2008 9:10 am Post subject: RE:Guitar Hero |
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man...this game is so much fun |
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nastynika
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Posted: Wed Feb 13, 2008 9:12 am Post subject: Re: Guitar Hero |
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amazing keep up the good work |
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Prince Pwn
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Posted: Mon Apr 07, 2008 1:04 pm Post subject: RE:Guitar Hero |
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Hey dude did you continue working on it? One tip: Make the scoring more visible with Font.Draw and Font.New and intstr. |
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repsoccer16
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Posted: Tue Apr 08, 2008 8:08 am Post subject: RE:Guitar Hero |
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great game...extremely difficult..try to work it so that you know when you actually hit the notes. |
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FC7321
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Posted: Tue May 14, 2013 5:54 pm Post subject: Re: Guitar Hero |
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This is some really impressive work. One question though: How did you get each note to come down one after another at different intervals of time?
It would be great if you could help me answer that. Thanks |
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Insectoid
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Posted: Tue May 14, 2013 5:58 pm Post subject: RE:Guitar Hero |
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Nobody's posted here since 2008.
Anyway, you do it the same way you animate anything else. There isn't really a trick to it. |
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FC7321
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Posted: Tue May 14, 2013 7:20 pm Post subject: RE:Guitar Hero |
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You see, I've been working on something similar for the past week, and I just came across this post today.
The way I programmed mine (the noob way) is completely different from his. I made the notes come down using a loop, but to change WHEN each one comes down, I put a 'delay' before 'end loop'. The problem is that the number of milliseconds following the delay is inconsistent. |
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Nathan4102
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Posted: Tue May 14, 2013 7:27 pm Post subject: RE:Guitar Hero |
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I don't think you can use a delay for the time inbetween notes, because other notes would be unclickable, and all the animations would stop. |
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FC7321
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Posted: Tue May 14, 2013 7:43 pm Post subject: RE:Guitar Hero |
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Yeah, because of that, I won't designing the program so that more than 1 note will be played at the same time. Thanks for you help, I'll try to find another way to bypass this problem, if I can. |
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