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Catalyst




PostPosted: Tue Jan 20, 2004 8:43 pm   Post subject: Ideas?

i need ideas for final project (any lang allowed)
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Andy




PostPosted: Tue Jan 20, 2004 8:50 pm   Post subject: (No subject)

make a cheapy version of starcraft... that was my original idea but i scrapped and is now devoted on making tta wit azn
Amailer




PostPosted: Tue Jan 20, 2004 8:57 pm   Post subject: (No subject)

Make a chat client with some awsome fetures (and good looks Very Happy)
Dan




PostPosted: Tue Jan 20, 2004 8:59 pm   Post subject: (No subject)

3D non-trunbased MMORPG

or if that fials just a simple RPG with ok 2d graifcks stole form sites all over the net.
Computer Science Canada Help with programming in C, C++, Java, PHP, Ruby, Turing, VB and more!
shorthair




PostPosted: Tue Jan 20, 2004 9:05 pm   Post subject: (No subject)

i made a 6 program payroll system , it was very challenging , making a payroll system would be a cool thing for you to do , wih a nice gui or somthing
rizzix




PostPosted: Tue Jan 20, 2004 9:08 pm   Post subject: (No subject)

how about a "Never have I seen anything like it before" screensaver. since most of the ones available are pretty boring.
AsianSensation




PostPosted: Tue Jan 20, 2004 9:09 pm   Post subject: (No subject)

shorthair wrote:
i made a 6 program payroll system , it was very challenging , making a payroll system would be a cool thing for you to do , wih a nice gui or somthing


shorthair, you havent been on compsci.ca for so long, so you might not know the uber l337ness of Catalyst (that almost rhymed 8) ). payroll would be kinda boring for someone that already made a 3D engine in turing.

as for a final project, I suggest some complicated AI programming, like those big thingies in Black and White. That would take some skill to do, like behavior system and stuff.
shorthair




PostPosted: Tue Jan 20, 2004 9:12 pm   Post subject: (No subject)

I know that he is really really good , and i bow down before the 3d engine , okay since your good , why dont you do somthing in blitz basic , ive made a fully rendered mario 64 games , in 30000 of code and 4 levels , blitz basic and darkbasic are the best 3d languages there are before it goes pro , they do raycasting textured lighting and water effects and texured reflections ( real time) that would be a true challenge , to write a game in that language ,
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rizzix




PostPosted: Tue Jan 20, 2004 9:16 pm   Post subject: (No subject)

hmm this will be hard and will require a bit of research..

an application based on the neural networking theory(ies). this i got to see, if u dicide to take up the challenge.

if u can't think of such an app... try this: a user recognition software that recognizes the users based on their style or way of typing.
shorthair




PostPosted: Tue Jan 20, 2004 9:18 pm   Post subject: (No subject)

Thats complex , and would be most comendable , you would have to build true ai , that learns , it would be awsome
rizzix




PostPosted: Tue Jan 20, 2004 9:19 pm   Post subject: (No subject)

AI yes. but the answer to it is Neural Networking.
Catalyst




PostPosted: Tue Jan 20, 2004 9:19 pm   Post subject: (No subject)

i like the ai ideas
ill think ill do something in that area
McKenzie




PostPosted: Tue Jan 20, 2004 9:31 pm   Post subject: (No subject)

I'm thinking your strong suit is 3D, from what I've seen.
#1. 3D version of scorched Earth.
#2. A program that allows you to design a house floor-plan in an easy 2D interface the generates a 3D walk-through. (There is a lot you can do with this like output a VRML version for net viewing. There is also a need for this sort of program. Other ones out are super-complicated or produce crap 3D)
Maverick




PostPosted: Tue Jan 20, 2004 10:19 pm   Post subject: (No subject)

A Civilization type game would be pretty sweet.
shorthair




PostPosted: Sat Jan 24, 2004 10:58 pm   Post subject: (No subject)

Did you cmoe up with a FP yet Catalyst , im eager to hear your choice
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