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 Final Project Beta v.1 - What do you think?
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jmarsiglio




PostPosted: Thu May 27, 2010 12:12 pm   Post subject: Final Project Beta v.1 - What do you think?

Please feel free to download the source file @: http://www.mediafire.com/?x242oetn32y

I would really like feedback, I would like to make a good project and open to all ideas. However I like the general idea of this project so don't say something like make brick-breaker: I'm sticking with this game but could always change and make it better Smile So... what are your thoughts

Add: It's only that big because of the mp3 file Smile Don't worry!
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TerranceN




PostPosted: Thu May 27, 2010 2:55 pm   Post subject: RE:Final Project Beta v.1 - What do you think?

The Game(see what I did there?):
It's a good starting point but it needs much more variation. Try adding obstacles that you have to maneuver your mouse around as you get to the target. Also it would be nice to know how close the target is from changing (maybe make it fade to black as there is less time).

The code:
I'm glad you split everything up into procedures, and have a clear and logical program flow (you would be surprised how many people don't, my class was only taught subroutines in grade 12). You could add a little more detail to variable names, but there isn't anything I can't understand.
jmarsiglio




PostPosted: Thu May 27, 2010 4:23 pm   Post subject: Re: Final Project Beta v.1 - What do you think?

Thanks for your feedback, it's really appreciated even though you made me lose you know what Sad Anyways... I'll get to adding obstacles right away, but I wouldn't know how to do a fade, I guess I would change my colr variable, only thing is that makes for some confusing code alternating through numbers and my screen is black as well so it'd be hard as hell to see Smile Hmmm... I don't know how I would implement something cool to fit this criteria Sad Well, I'll get to the obstacles, hmmm penguins anyone?
Tony




PostPosted: Thu May 27, 2010 4:50 pm   Post subject: RE:Final Project Beta v.1 - What do you think?

you can use rgbmodule module to mix colours for fading, but then you wouldn't be able to use colour IDs as target IDs.
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
jmarsiglio




PostPosted: Thu May 27, 2010 9:58 pm   Post subject: Re: Final Project Beta v.1 - What do you think?

Well, I managed to figure it out, and I think what you said meant that i can't use colour ID, like 0 ( black ) and so on to recognize the colour of my targets. I managed to do this easily by checking the value of my colr array, ( I set that array to contain colour IDs 218,219,220 respectively. I'm quite happy of my progress tonight, but I didn't manage to find any sprites I liked as objects, so tomorrow, I'll do that, clean up my code, comment and re-post my program.

*I failed to make clear that I did manage to fade the targets when their time was reaching 0, the program has a much nicer feel now, thanks! More feedback is always appreciated!

Have a good night!
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