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bugzpodder
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Posted: Sun Apr 06, 2003 9:22 pm Post subject: undefeated (probably undefeatable) 4x4x4 tic tac toe AI |
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yeah undefeated.
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tttmain.zip |
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281.78 KB |
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2875 Time(s) |
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Dan
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Posted: Sun Apr 06, 2003 9:43 pm Post subject: (No subject) |
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nice, i did not know may poleop played 3d tick tac toes. very nice ai to. i gave you 25 bits!
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Computer Science Canada
Help with programming in C, C++, Java, PHP, Ruby, Turing, VB and more! |
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Asok
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Posted: Sun Apr 06, 2003 9:57 pm Post subject: (No subject) |
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ah!!! 3D TIC TAC TOE SHOULD BE 3 BY 3!
IT'S A WHOLE DIFFERENT DIMENSION MAN!
*goes nuts*
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bugzpodder
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Posted: Sun Apr 06, 2003 10:49 pm Post subject: (No subject) |
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heh well right now i have 79 bits anyone who beats it gets all my bits (and i am not planning on using them for anything soon ) of course, i tried my program with every 4x4x4 tic tac toe AI i could find on the net and i beat them all going first some of them are pretty good but mine is the best
and also if you think you can make a good GUI for it (3d rotation, 2d view) you get co-ownership of the source. i hope its a good enough deal
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Blade
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Posted: Sun Apr 06, 2003 11:13 pm Post subject: (No subject) |
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lol does stopping the ai from winning count
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bugzpodder
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Posted: Mon Apr 07, 2003 6:52 am Post subject: (No subject) |
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well you can "stop" it by tieing (filling up all the squares), so sure. of course u have to play second. send me a screen shot if u do it(undoctored of course)
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Homer_simpson
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Posted: Sun Apr 13, 2003 11:29 am Post subject: (No subject) |
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I like the fact that computer knows what to do...
good job 8)
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FwuffyTheBunny
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Posted: Mon Apr 14, 2003 11:53 am Post subject: (No subject) |
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Awesome job, i loved it
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DanShadow
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Posted: Sun Dec 07, 2003 8:51 pm Post subject: .. |
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hmm...hard, nice AI!
I was beating the AI, then it froze, (maybe couldnt find a move?) and didnt restart, I waited like 8 mins....hmm, does this count as beating the AI? heh
I play ed for nearly an hour trying to beat this AI, that is one AWESOMEly uber l33t AI you coded!
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Tony
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Posted: Sun Dec 07, 2003 9:07 pm Post subject: Re: .. |
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DanShadow wrote: does this count as beating the AI?
I think a screenshot is required for any claim to that...
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Tony's programming blog. DWITE - a programming contest. |
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DanShadow
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Posted: Sun Dec 07, 2003 9:40 pm Post subject: (No subject) |
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I see, I was just "wondering", if it was considered beating it, heh. Plus, I could take a screenshot anytime, and say that that t he AI stopped, so I doubt it would matter too much.
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Paul
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Posted: Mon Dec 08, 2003 11:58 pm Post subject: wow |
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The unbeatable AI beat me in 23 moves, thats the highest number of moves I've gotten to.
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AsianSensation
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Posted: Tue Dec 09, 2003 12:29 am Post subject: (No subject) |
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yeah, jack's AI checks what, 64 moves ahead? So it's not really surprising that it's unbeatable.
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bugzpodder
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Posted: Tue Dec 09, 2003 9:52 am Post subject: (No subject) |
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it does freeze, although rarely. I have hardcoded a few cases to avoid freezing, but i guess i should put a time limit on the moves just so it stop thinking after 1sec. if you go first you can probably beat it by running the same copy of the program against itself.
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drumersrule123
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Posted: Thu Dec 11, 2003 7:53 pm Post subject: (No subject) |
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Can i use your game code for a tic tac toe game i am making for school
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