DDR game!!!! (Click Click revolution: Turing Edition)
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cool1143
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Posted: Thu Dec 17, 2009 2:58 pm Post subject: DDR game!!!! (Click Click revolution: Turing Edition) |
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woooo!!! after one and a half weeks of bugs, errors, and program revamps... here it is!
please note that the game used to match the song, but the processing powers of different computers messes up the timing
this program was a project (final ISP project) for school, i handed it in uh... 30 seconds ago, so i am posting this
Description: |
7026 columns and 26 lines =D |
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![](http://compsci.ca/v3/pafiledb/images/icons/clip.gif) Download |
Filename: |
CCR Game.zip |
Filesize: |
8.07 MB |
Downloaded: |
1037 Time(s) |
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apomb
![](http://compsci.ca/v3/uploads/user_avatars/6489609347028a0f2422f.png)
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Posted: Thu Dec 17, 2009 4:58 pm Post subject: RE:DDR game!!!! (Click Click revolution: Turing Edition) |
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This is not a "one line" program, its just bad formatting... Here is the code formatted properly:
EDIT:Formatted code removed by request of original poster. NOTE TO ORIGINAL POSTER - If you dont want people to steal your code, dont post it, or simply submit an executable. Because no matter how you format it, people will steal it if they really want to.
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mirhagk
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Posted: Thu Dec 17, 2009 10:54 pm Post subject: RE:DDR game!!!! (Click Click revolution: Turing Edition) |
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ah you ppl's and yur putting the code on one line to prevent me from fixing it.
Time.DelaySinceLast is better to use than delay since it will make it run the same speed most of the time
Time.DelaySinceLast waits the specified milliseconds since the last call to Time.DelaySinceLast. Basically if the program runs at 24 milliseconds it waits only 66 instead of 100 but if it runs at 68 it waits 32. So could you do me a favour and tell me how long the delay should be.
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cool1143
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Posted: Sat Dec 19, 2009 9:48 pm Post subject: Re: DDR game!!!! (Click Click revolution: Turing Edition) |
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uh... you can always find "delay" =D, (it means i have honestly no idea how long the delays should be)
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