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SNIPERDUDE
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Posted: Sat Oct 24, 2009 11:19 pm Post subject: RE:Raytracer |
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Very nice job!
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Sponsor Sponsor
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Forumer
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Posted: Wed Oct 28, 2009 12:40 pm Post subject: RE:Raytracer |
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anyone mind uploading this in zip?
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zero-impact
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Posted: Wed Oct 28, 2009 9:13 pm Post subject: Re: Raytracer |
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sure thing.
Description: |
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Download |
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raytracer.zip |
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1.51 MB |
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222 Time(s) |
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Forumer
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Posted: Thu Feb 04, 2010 9:38 am Post subject: RE:Raytracer |
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thanks!
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Turing_Gamer
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Posted: Thu Feb 04, 2010 12:44 pm Post subject: Re: Raytracer |
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Lol trying to run on school comp but it doesn't work...
Do I need the C program or just run it?
Note I know only the very basics of C
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Insectoid
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Posted: Thu Feb 04, 2010 4:28 pm Post subject: RE:Raytracer |
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Haha late response much Forumer, only 3 months after your initial request. I dunno if this is worth my Necromancer Magic card...
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DemonWasp
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Posted: Thu Feb 04, 2010 8:46 pm Post subject: RE:Raytracer |
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@Turing_Gamer: What CPU / OS is the computer you're using running? It worked fine for me on Windows 7 / x86_64.
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BigBear
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Posted: Thu Feb 04, 2010 9:02 pm Post subject: RE:Raytracer |
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Calculus here is called Calculus and Vectors
Vectors is taught in 3U and 4U physics.
I am in physics and Calculus now so I am not sure how indepth they go into Vectors.
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Sponsor Sponsor
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zero-impact
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Posted: Mon Feb 15, 2010 3:44 pm Post subject: RE:Raytracer |
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Like I mentioned before. The vector math required to write a raytracer is not covered in the Ontario physics course, however the calculus and vectors class that i am taking this semester does.
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