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isaiahk9
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Posted: Mon May 11, 2009 2:39 pm Post subject: Project Proposal |
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For my grade 12 computers final project, I am planning on making a game. I have two ideas :
A) A death race/mario kart game. It's a 6-player multiplayer game where the six of you try and maneuver around your opponents so that you can shoot each other with weapons you pick up, while avoiding being shot by enemies. As well, traps are coming at you, so you also need to avoid the spikes while trying to collect the weapons to use on the enemy.
B) A type the dead game. You stand on the left most side of the screen and zombies walk on screen from the right side, heading towards you. Above them is a word. Once you type the word, they explode. There are different zombies, like mutating (changing words), fast ones, and ones with lots of health.
For project A, I have a space-invaders project that could be used to help alot with making the project. But project B would be starting with no references. Taking account of the references I have for project A, which would be easier to make (I'm doing this in Java, but just in general)?
ty, isaiahk9 |
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DtY
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Posted: Mon May 11, 2009 8:42 pm Post subject: RE:Project Proposal |
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The second would be easier, by a lot.
The first one, you would have to keep track of where six different carts are, and what's happening to them (this might be pretty easy in Java, actually), and if you did a single player mode, that'd be a lot of work.
If you think you can do the first one, go for it, it would be a very impressive project. |
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isaiahk9
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Posted: Mon May 11, 2009 8:46 pm Post subject: RE:Project Proposal |
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That's funny. My teacher said the exact opposite: she figured that I could just copy alot of the space invaders I guess. ty |
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Dusk Eagle
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Posted: Mon May 11, 2009 10:05 pm Post subject: Re: Project Proposal |
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For option A, how are you aiming to implement the 6-player feature? Would it be a network game, or would you use joysticks? I hope you're not going to cram everyone on one keyboard . |
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isaiahk9
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Posted: Tue May 12, 2009 4:43 am Post subject: RE:Project Proposal |
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It's something my friend thought of, it's very simplistic. There are 6 different sets of keys for the players to use on the keyboard, but there are 3 - 4 keyboards plugged into the computer. So, the program takes in the input just as the keys, but at most, there are only two people per keyboard. |
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tjmoore1993
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Posted: Sat May 16, 2009 1:31 pm Post subject: Re: RE:Project Proposal |
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isaiahk9 @ Mon May 11, 2009 8:46 pm wrote: That's funny. My teacher said the exact opposite: she figured that I could just copy alot of the space invaders I guess. ty
Not to be a prick but don't listen to your computer science teachers, they aren't as well educated in programming 80% of the time. Most programmers will not be hired as teachers but as programmers for companies. Computer science teachers are hard to find so they find some uneducated programmers that can at least make sense of this.
If you want a project that will get you top marks you should think about impact. What I mean by impact is think about a game that has no actual point and is very easy to design and build. A game that would be really cool but easy to make is a 2D - Sidescroller which is a more basic concept then a racing game. RPG's (Role-Playing Game) are great way to attract people because it has this affect where once you start playing and your character gets stronger people can't help but play more. |
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isaiahk9
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Posted: Sat May 16, 2009 1:56 pm Post subject: RE:Project Proposal |
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@tjmoore : A side-scroller or RPG would make a bigger impact, but I'm going with the racing game. And my CS teacher is pretty smart.
PS. Not all CS teachers are idiots. Mine has a username on compsci. |
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ecookman
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isaiahk9
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Posted: Sat May 16, 2009 2:23 pm Post subject: RE:Project Proposal |
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@ecookman : No offense, but did you just pick a random game and gave it as a recommendation? If you knew a lot about programming, you would realize that "racing game project for grade 12" would be nothing like that. 3D engines are usually covered in entirely separate university courses. |
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ecookman
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Posted: Sat May 16, 2009 3:11 pm Post subject: RE:Project Proposal |
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I didn't pick it randomly...and i thought you were already doing the game in 3D. |
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isaiahk9
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Posted: Sat May 16, 2009 4:29 pm Post subject: RE:Project Proposal |
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Okay, sorry for being overtly harsh. . . but still, you won't being doing 3D unless :
A) You've taken the university course for 3D engines, or
B) sandwiched in your brain between the prefrontal cortex and left cerebral hemisphere is the Help files for Java/C+/[insert your program here]
Unfortunately, my age makes A) impossible and my having a life makes B) impossible. |
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ecookman
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Posted: Sat May 16, 2009 5:42 pm Post subject: RE:Project Proposal |
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lol...i didn't realize 3d engines were so complex o_0 |
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zero-impact
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Posted: Mon May 18, 2009 3:45 pm Post subject: RE:Project Proposal |
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Hah you don't need to have taken a university course to do 3D.
I made this over the course of a week or two. |
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