Ecoo 2009
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saltpro15

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Posted: Fri Feb 27, 2009 6:21 pm Post subject: RE:Ecoo 2009 |
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| alright, no problems then, we can use Turing for those |
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Analysis Mode
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Posted: Fri Feb 27, 2009 9:47 pm Post subject: Re: Ecoo 2009 |
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| how come ECOO requires competitors to know graphics? (i.e. what is the reason behind including graphics as part of the material that one needs to know) |
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saltpro15

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Posted: Fri Feb 27, 2009 9:49 pm Post subject: RE:Ecoo 2009 |
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ex Q1 "draw a smiley face in Turing, it should include 2 eyes, some form of nose and a mouth"
lol just kidding, I actually have no idea  |
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Analysis Mode
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Posted: Fri Feb 27, 2009 10:53 pm Post subject: Re: Ecoo 2009 |
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| yeah it's peculiar, I don't know of any other contests that require you to know graphics. |
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DanielG
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Posted: Sat Feb 28, 2009 9:52 am Post subject: RE:Ecoo 2009 |
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| an example question from last year was to draw lines on a grid between two points (moving only up/down and left/right) between two pairs of points. It uses the graphics to check your pathfinding as well as obviously, your ability to draw the paths. |
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McKenzie

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Posted: Sat Feb 28, 2009 10:34 am Post subject: Re: Ecoo 2009 |
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I don't know of any other contest that requires graphics either but ECOO is a different for a number of reasons. Most contests are judged by machines where they compare your output with a text file, it would be a pain to try to mark graphics in this format. With ECOO, the answers are checked by real people so it is possible to have graphics checked.
I hear a lot of complaints about the fact that graphics are on the ECOO contest. Usually it surrounds around how much of a pain graphics are in C/C++/Java as upposed to Turing. Many people feel that if they have gone through the pain of learning a "better" language it should always help them. The truth is every language has advantages and disadvantages (e.g. C++ STL, Python eval, Java Geometry ....) As far as ECOO is concerned Turing's easy graphics is an obvious advantage.
The truth of why graphics are on ECOO is that the problem setter finds the problems interesting and fun. |
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saltpro15

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Posted: Sat Feb 28, 2009 10:58 am Post subject: RE:Ecoo 2009 |
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graphics are possible in C++, I agree with you that they are a pain though it's almost as if they want you to use Turing...  |
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A.J

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Posted: Sat Feb 28, 2009 1:11 pm Post subject: Re: Ecoo 2009 |
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saltpro15 wrote:
graphics are possible in C++, I agree with you that they are a pain though ( it's almost as if they want you to use Turing...
I know....its funny how that works
Regardless, I like the ECOO problems, as they are quite interesting. Ad Hoc problems can be quite fun, actually, as they don't require you to just implement a specific algorithm. |
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Posted: Sat Feb 28, 2009 6:50 pm Post subject: Re: Ecoo 2009 |
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| MAckenzie you teach at MAssey right? Do you run the ECOO contest? Do you head the "problem-setter committee"? |
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Posted: Sat Feb 28, 2009 6:50 pm Post subject: Re: Ecoo 2009 |
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| and is PAscal allowed at ECOO (i.e. for graphics)? |
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McKenzie

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Posted: Sat Feb 28, 2009 11:10 pm Post subject: Re: Ecoo 2009 |
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Yes to all of the above.
Massey, ECOO, Pascal. This is my first year being involved with the problem-setting. |
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phleet
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Posted: Mon Mar 02, 2009 1:58 pm Post subject: RE:Ecoo 2009 |
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| In terms of C++, look up the allegro game library. This is what our team used last year for regionals. It's a simple method of generating 2D graphics. |
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saltpro15

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Posted: Mon Mar 02, 2009 5:31 pm Post subject: RE:Ecoo 2009 |
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McKenzie, where is Massey? and can I transfer? :p
and @ phleet, thanks but we will probably use Turing anyway |
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A.J

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Posted: Mon Mar 02, 2009 6:57 pm Post subject: Re: Ecoo 2009 |
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saltpro15 wrote:
McKenzie, where is Massey? and can I transfer? p
and @ phleet, thanks ) but we will probably use Turing anyway
Vincent Massey is a school in Windsor. And it is Mr. McKenzie to you  |
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saltpro15

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Posted: Mon Mar 02, 2009 6:58 pm Post subject: RE:Ecoo 2009 |
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cool, and oops sry Mr.McKenzie, I'm used to calling people by their username's |
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