please, feedback on my physics program
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ninajnick
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Posted: Mon Jan 26, 2009 6:46 pm Post subject: please, feedback on my physics program |
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Hello. My name is Nick and i am new at this.
I have made a physics engine (and i use both words lightly) and i would like feedback/criticism/general talk back from yall
The code is not very effeciant and there are some glitchs when it comes to the colors. There are a lot of options to play around with including 3d (but i wouldn't touch that, its not very good) but the real focus of the engine is on art. Try playing around with the map, spacetimemap and tail booleans, you can make some really cool pictures.
I have included some pictures that i made with the thing. Take a look.
Here it is:
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2.32 MB |
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152 Time(s) |

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2.32 MB |
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you need this for the user interface |
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890.68 KB |
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150 Time(s) |

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you need this for the user interface |
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1.74 MB |
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153 Time(s) |

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physics_begining v4.t |
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27.41 KB |
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205 Time(s) |
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Homer_simpson

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Posted: Mon Jan 26, 2009 7:13 pm Post subject: Re: please, feedback on my physics program |
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i keep getting variable has no value errors...
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TheGuardian001
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Posted: Mon Jan 26, 2009 7:33 pm Post subject: Re: please, feedback on my physics program |
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Pretty cool, nice job. Can get a bit laggy, but the physics were good. I got a few errors with using colour # 256 by making really big objects/planets, but other than that it seems to be fine.
Also @Homer, did you download the two pictures labeled "you need this for the user interface"? because it works fine for me.
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SNIPERDUDE

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Posted: Mon Jan 26, 2009 7:45 pm Post subject: RE:please, feedback on my physics program |
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Homer, I had the same problem. Try this: When clicking on "Begin" hold it down. I'm guessing it doesn't initialize the variables right away with the mouse unclicked.
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Homer_simpson

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Posted: Mon Jan 26, 2009 8:12 pm Post subject: Re: please, feedback on my physics program |
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ya holding the begin button took care of it, but i still get div by 0 errors
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ninajnick
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Posted: Tue Jan 27, 2009 12:14 pm Post subject: RE:please, feedback on my physics program |
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Ya the div by zero error happens when you try to calculate the gravity of two objects that are ontop of each other. if you put the crashing and planetcrash booleans on, then it should solve the problem. Thanks for the feedback. =)
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