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agnivohneb
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Posted: Tue Aug 05, 2008 7:07 pm Post subject: LOL Virus |
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Don't worry its not a actual virus. Just a flashing image and some LOLs.
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skull2.jpg.t |
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1.04 MB |
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373 Time(s) |
Description: |
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Download |
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skull1.jpg.t |
Filesize: |
1.04 MB |
Downloaded: |
281 Time(s) |
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LOL Virus Requires the other two files. You can remove them after you compile. |
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main.t |
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1018 Bytes |
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312 Time(s) |
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Sponsor Sponsor
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Sam_sam
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Posted: Sun Dec 21, 2008 6:31 pm Post subject: RE:LOL Virus |
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Did you actually spend time drawing all those dots?
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andrew.
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Posted: Mon Dec 22, 2008 10:43 am Post subject: RE:LOL Virus |
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I hope he didn't draw each dot manually. That's a lot of work. It looks like he made a Turing program that converts images to Turing dots though.
EDIT: I was bored so I made a converter. It can convert any image that Turing can view into a .t source file using dots.
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Newer, more efficient version |
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ImagetoSource.t |
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1.14 KB |
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249 Time(s) |
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Insectoid
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Posted: Mon Dec 22, 2008 2:02 pm Post subject: RE:LOL Virus |
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andrew., that's not hard. Sam_sam, necro #3.
Andrew, how well does it work? Is it limited to the 256 colors built into Turing or does it use RGB? and if it does, is it still limited to 1000 colors? I'm asking because I've done one of these and never got past the 1000 color limit. The fun part is trying to make the t file as small as possible.
EDIT: just looked over your code. Remember that Turing has only 256 default colors, and whatdotcolor will 'round' to the nearest color. So if you have a color-intensive picture, it will look very bad.
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ecookman
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Posted: Mon Dec 22, 2008 4:56 pm Post subject: Re: LOL Virus |
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good program andrew
@insectoid
you are half right
refer to attachment
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pvm.zip |
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3.42 MB |
Downloaded: |
202 Time(s) |
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Insectoid
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Posted: Mon Dec 22, 2008 5:14 pm Post subject: RE:LOL Virus |
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okay, s in the case of that picture it turned out cool. But still nonidentical to the original.
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The_Bean
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Insectoid
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Posted: Mon Dec 22, 2008 5:25 pm Post subject: RE:LOL Virus |
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Yup, that's the one! You can see there the difference it makes, though I'm sure with some clever programming you could check if that color is already made (either default or rgb) and if it isn't, delete one rgb, add that one, add the line to delete/create rgb color and then write the draw line to the text file. That could be interesting...
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Sponsor Sponsor
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andrew.
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Posted: Mon Dec 22, 2008 9:58 pm Post subject: Re: RE:LOL Virus |
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insectoid @ Mon Dec 22, 2008 2:02 pm wrote: andrew., that's not hard. Sam_sam, necro #3.
Andrew, how well does it work? Is it limited to the 256 colors built into Turing or does it use RGB? and if it does, is it still limited to 1000 colors? I'm asking because I've done one of these and never got past the 1000 color limit. The fun part is trying to make the t file as small as possible.
EDIT: just looked over your code. Remember that Turing has only 256 default colors, and whatdotcolor will 'round' to the nearest color. So if you have a color-intensive picture, it will look very bad. Yeah, I know, I've already made this somewhere with the RGB module. I am just using this as sample code. I think I will see what enhancements I can do to make it faster and more efficient like finding blocks of the same colour and stuff. Then I will apply that to my other program with RGB. I too haven't gotten past the 1000 colour barrier limit.
Oh yeah, you guys don't have to called me "andrew." You can call me Andrew. It's just the username was taken.
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Sam_sam
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Posted: Mon Dec 22, 2008 10:05 pm Post subject: RE:LOL Virus |
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When you input the location... lol, how would you input it because when I input an image file location.. it doesn't work:s
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andrew.
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Posted: Tue Dec 23, 2008 10:28 am Post subject: RE:LOL Virus |
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You have to put the full path.
e.g. C:/Documents and Settings/Sam_sam/My Documents/picture.jpg
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