Author |
Message |
andrew.
|
Posted: Fri Jun 13, 2008 10:01 am Post subject: Super Mario Battle |
|
|
This is my attempt at making a multiplayer Mario game. The object of the game is to eliminate the other player's lives by stomping on his head. As you can see, this game was based on Super Mario War. It's open-source so you can make any changes and even use parts of the game in your own program/game, but just make sure to put my name (andrew) in the credits .
The game is fully customizable, meaning that you can make your own levels and skins. I have readme files in there if you want to do that, or you can PM me for more info on it. The game also features AI, but it's very crappy due to the fact that it's my first time doing AI. Also, I am going to release a new version soon (but after exams) which will have a whole bunch of new features.
Anyways, enjoy!
Description: |
Super Mario Battle Version 1.0 |
|
Download |
Filename: |
SUPER MARIO BATTLE.zip |
Filesize: |
1.8 MB |
Downloaded: |
4865 Time(s) |
|
|
|
|
|
|
Sponsor Sponsor
|
|
|
andrew.
|
Posted: Fri Jul 18, 2008 9:13 am Post subject: RE:Super Mario Battle |
|
|
59 downloads and no replies?
|
|
|
|
|
|
Insectoid
|
Posted: Fri Jul 18, 2008 11:07 am Post subject: RE:Super Mario Battle |
|
|
Pretty good! I would suggest making the game automatically return to the menu when a player wins. I must say, it is better than I can do (as of now). I think you should slow the AI down a teensy bit.
|
|
|
|
|
|
andrew.
|
Posted: Fri Jul 18, 2008 3:06 pm Post subject: RE:Super Mario Battle |
|
|
What do you mean slow the AI down a bit? Do you mean speed or intelligence (because it's pretty basic and dumb right now)?
|
|
|
|
|
|
CodeMonkey2000
|
Posted: Fri Jul 18, 2008 5:37 pm Post subject: Re: Super Mario Battle |
|
|
This reminds me of this game. It was really fun for its day.
|
|
|
|
|
|
SNIPERDUDE
|
Posted: Fri Jul 18, 2008 7:19 pm Post subject: RE:Super Mario Battle |
|
|
I remember that game...
|
|
|
|
|
|
Insectoid
|
Posted: Fri Jul 18, 2008 7:39 pm Post subject: RE:Super Mario Battle |
|
|
I meant slow down the speed.
Perhaps you have a slow computer and thus for you it runs fine, or perhaps you meant it this way.
|
|
|
|
|
|
SNIPERDUDE
|
Posted: Fri Jul 18, 2008 8:24 pm Post subject: RE:Super Mario Battle |
|
|
meh, the speed was ok.
I am running a fast machine too
(I recently bought a 500Gb external hard drive,
and put all my music and files on that, - so now my machine runs fast again! )
|
|
|
|
|
|
Sponsor Sponsor
|
|
|
andrew.
|
Posted: Thu Jul 24, 2008 3:38 pm Post subject: RE:Super Mario Battle |
|
|
Never heard of that game SNIPERDUDE.
|
|
|
|
|
|
SNIPERDUDE
|
Posted: Fri Jul 25, 2008 6:08 am Post subject: RE:Super Mario Battle |
|
|
It's an older DOS game...
btw it was CodeMonkey2000 who mentioned it...
Either way fun game when your bored.
|
|
|
|
|
|
Boiq
|
Posted: Fri Sep 05, 2008 10:31 am Post subject: RE:Super Mario Battle |
|
|
I'm not going to lie, this is honestly the most fun, and addicting multiplayer Mario game I have ever played programmed by Turing.
Great work!
|
|
|
|
|
|
Warchamp7
|
Posted: Fri Sep 05, 2008 11:15 am Post subject: Re: RE:Super Mario Battle |
|
|
[quote="Boiq @ Fri Sep 05, 2008 10:31 am"]multiplayer Mario game I have ever played programmed by Turing.[quote]
As opposed to what? lmao
|
|
|
|
|
|
Boiq
|
Posted: Fri Sep 05, 2008 11:17 am Post subject: RE:Super Mario Battle |
|
|
To all of the other games i've tried posted, lol.
|
|
|
|
|
|
Warchamp7
|
Posted: Fri Sep 05, 2008 11:24 am Post subject: Re: RE:Super Mario Battle |
|
|
Boiq @ Fri Sep 05, 2008 11:17 am wrote: To all of the other games i've tried posted, lol.
I mean what other -multiplayer mario games made in turing-
Would you mind linking some?
|
|
|
|
|
|
andrew.
|
Posted: Wed Oct 22, 2008 4:10 pm Post subject: RE:Super Mario Battle |
|
|
I think he's saying it's really fun. Thanks for the compliment Boiq!
|
|
|
|
|
|
|