Posted: Sat Jan 05, 2008 5:33 pm Post subject: RE:Wormy !
is there a way to lose? That is one of the points of Worm.
Other than that, i like the 3D-ish feel.
Very good job
Gackt
Posted: Sat Jan 05, 2008 6:20 pm Post subject: RE:Wormy !
That Is Pretty Awesome!
fishtastic
Posted: Sat Jan 05, 2008 8:39 pm Post subject: Re: RE:Wormy !
Gackt @ Sat Jan 05, 2008 5:20 pm wrote:
That Is Pretty Awesome!
thank!
shakin cookie @ Sat Jan 05, 2008 4:33 pm wrote:
is there a way to lose? That is one of the points of worm.
no there is no way to lose.
you are probably thinking about snake game.
DIIST
Posted: Sat Jan 05, 2008 10:08 pm Post subject: Re: Wormy !
pretty cool. You should look into the RGB module. It could probbly make you worm look a lot cooler.
petree08
Posted: Wed Jan 16, 2008 11:32 am Post subject: RE:Wormy !
Um i just did a quick glance at the code, its pretty clean and easy to understand, I knew what it was going to do before i excecuted it good job!
This would be sweet if there was random enimies rolling around and if you hit one you shrink (or some other enemey v.s player mechanics) the AI could be tricky but it would be worth it
keep up the clean code
yeah 100th post lol
fishtastic
Posted: Wed Jan 16, 2008 6:39 pm Post subject: Re: RE:Wormy !
petree08 @ Wed Jan 16, 2008 10:32 am wrote:
Um i just did a quick glance at the code, its pretty clean and easy to understand,
keep up the clean code
yeah 100th post lol
congrats for 100 th post.
my code is very confusing in the game that I am working right now.
yusong
Posted: Thu Jan 24, 2008 8:05 pm Post subject: RE:Wormy !
It was a cool game, it kept me occupied for like 15 minutes in Computer Sciences Club, right Fishtastic?
I think adding enemies would be a good idea because it gets boring after a while.
Sponsor Sponsor
Nyrd
Posted: Sun Feb 10, 2008 10:18 pm Post subject: RE:Wormy !
I must admit that at first the game looks lame, but when the worm starts growing it actually looks pretty cool. Because of this I'd give your worm a longer starting length. Also, some enemies and such would be interesting.
Apart from that, your worm is pretty trippy!
Michael516
Posted: Thu Mar 13, 2008 10:26 am Post subject: Re: Wormy !
nice game. the 3d effect was really neat.
A.J
Posted: Thu Mar 13, 2008 10:38 am Post subject: Re: Wormy !
hey fishtastic!
good game, and see if you can add the A* again for this game in adding enemies.
I'll see if I can do it, but I am not that good with A* implementation myself
fishtastic
Posted: Thu Mar 13, 2008 12:47 pm Post subject: Re: Wormy !
Michael516 @ Thu Mar 13, 2008 9:26 am wrote:
nice game. the 3d effect was really neat.
thanks.
A.J @ Thu Mar 13, 2008 9:38 am wrote:
hey fishtastic!
good game, and see if you can add the A* again for this game in adding enemies.
I'll see if I can do it, but I am not that good with A* implementation myself
no..... A.J...... You don't need A* for everything.
there is no need for A* because there are no obstacles and the map is not really gird based.
If you want the enemy to follow you, all you need to do is to let them move and the angle toward you using simple trig.
but I did use A* in my Turing TD.
A.J
Posted: Thu Mar 13, 2008 12:50 pm Post subject: Re: Wormy !
I know that u don't need A*, but at first I thought your wormy game was like snake....
but after reading the other comments.....i found out that i screwed up..
anyways, i'll try adding A* to my crude snake game
A.J
Doug101
Posted: Wed Apr 02, 2008 8:31 am Post subject: Re: Wormy !
kick ass game loved it
repsoccer16
Posted: Fri Apr 04, 2008 7:45 am Post subject: RE:Wormy !