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 The Turing Initiative
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StealthArcher




PostPosted: Wed Mar 05, 2008 7:00 pm   Post subject: RE:The Turing Initiative

But can it receive them?
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Mackie




PostPosted: Wed Mar 05, 2008 7:04 pm   Post subject: RE:The Turing Initiative

Don't be so sure about not getting pictures, I've got a plan for that. Wink Although unsupported files in Turing like PNG... that's another story. I think StealthArcher has a plan for that in TPainT, So I'll leech off of that.

@Tony
There are two reasons why they should be implemented. There easy as a start, and a lot of people still use them.
StealthArcher




PostPosted: Wed Mar 05, 2008 7:18 pm   Post subject: RE:The Turing Initiative

Make sure to implemnt the now-relevant XHTML tags as well, we dont want this to be an internet explorer 6....
Mackie




PostPosted: Wed Mar 05, 2008 7:50 pm   Post subject: RE:The Turing Initiative

We'll be lucky if it's IE6. Razz
StealthArcher




PostPosted: Wed Mar 05, 2008 10:08 pm   Post subject: RE:The Turing Initiative

NOOOOO MACKIE! YOU MUST HAVE CONFIDENCE... AND...er...um


Yeah sadly you're right, but we can always try.
StealthArcher




PostPosted: Wed Mar 05, 2008 10:58 pm   Post subject: Re: The Turing Initiative

Posted Image, might have been reduced in size. Click Image to view fullscreen.


Here's the updated version.

TRubY now is Gleam
TNeT is now the Ocean Internet Browser
TGamE is now the Toybox
TChess is now Kniggit(King) Guard
TDaTa is now Datamaster
TPhoTo is now Megapix
TPainT is now Picoss


If you still hate the names, I can attempt to change them again, they aren't necessary to be stuck yet.
Mackie




PostPosted: Wed Mar 05, 2008 11:06 pm   Post subject: RE:The Turing Initiative

Much better.
StealthArcher




PostPosted: Thu Mar 06, 2008 6:03 pm   Post subject: RE:The Turing Initiative

Cervantes, if you look at this and are on, I'm wishing to us your text field class, like I did your button if I make some improvements I had in mind...

Well, I downloaded the source for the libpng from the GNU project.

I can only say one thing, If openT promises to up turing's speed, get it out ASAP, because putting in all this is gonna be one hell of a slowdown.....

As well the only way I can think of for Alpa is one pixel at a time, so it will be slow too, as my HBM conveter, which I've tested RGB.SetColor+Draw.Dot extensively on, it takes about 12 seconds to draw a 400 by 500 image, not that good.

BTW EDIT number 4....

Anyone feel up to redrawing the icons for King Guard, Datamaster, Picoss, and Toybox?

Gleam, Ocean, and Megapix turned as as some of my best art, but those other four just suck. >_<
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Mackie




PostPosted: Thu Mar 06, 2008 7:47 pm   Post subject: RE:The Turing Initiative

I was working on a text field.. Razz I figured I'd need one of my own for the special jobs it need to do in Ocean. Anyway, Updates!

The original version of Ocean wasn't very well thought out. So I cut off the bottom 50 lines and started that again. With a much better plan this time. Also for anyone wanting to check out the latest releases of TInit's many projects.

http://www.mackiedrew.com/tinit
[Gandalf]




PostPosted: Thu Mar 06, 2008 9:43 pm   Post subject: RE:The Turing Initiative

If the idea of the Chess program is to show the "power, and capabilities of AI with Turing", then you chose the wrong game. To achieve reasonable strength of play a Chess AI requires a huge amount of calculations. You would have to implement every known search optimization and heuristic to get around what a basic alpha-beta would yield in something like C. Well, maybe that's a bit exaggerated, but not by much.
syntax_error




PostPosted: Thu Mar 06, 2008 9:55 pm   Post subject: RE:The Turing Initiative

waste such time on a logo and your product shall not be.
Mackie




PostPosted: Thu Mar 06, 2008 10:40 pm   Post subject: RE:The Turing Initiative

First version of Ocean is out on the FTP it won't load pages correctly like TNet did yet. But it's got a better backbone. I just don't have the mind right now to deal with that glitch. So I'm going to bed.
Nick




PostPosted: Thu Mar 06, 2008 10:42 pm   Post subject: RE:The Turing Initiative

I tired TNet... it never did load google... it just lagged like hell after I typed the URL
Mackie




PostPosted: Thu Mar 06, 2008 10:51 pm   Post subject: RE:The Turing Initiative

Hmm, it worked fine for me. It's development was so brief I never got to debug on other machines.

EDIT:

Just as a plus for anyone who joins this project here's what you get so far.

An e-mail address @newprogramr.com with 200MB Storage
Access to the project FTP with read/write privileges.
Access to the Google Apps Group. (Currently Pending)

This is all for organization. I know how ridiculous it gets trying to keep a project together.
Sean




PostPosted: Fri Mar 07, 2008 8:06 am   Post subject: Re: The Turing Initiative

I'll help out, Mackie drew me in.

I have some knowledge of GUI and am able to code up some GUI things that you request. Let me know what you need, and I'll start.
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