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 7 Day Assault - ICS3M Final
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JohnK




PostPosted: Sat Jan 26, 2008 12:38 am   Post subject: 7 Day Assault - ICS3M Final

Made in less than a weeks time, lots of features are missing that I wish I had time to add, like buying new weapons, upgrades, developing a stronger story etc.

The program runs at variable speeds on different computers, you have the option to change the delay before the program runs.
Im using an AMD athalon x2 4200+ with a 1950Pro Graphics card from ATI and 3 gig ram
My delay is 10 and it works very good, on a slow computer, change it to 0.

CTRL = shoot
ENTER = Reload clip



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ericfourfour




PostPosted: Sat Jan 26, 2008 12:58 am   Post subject: Re: 7 Day Assault - ICS3M Final

JohnK @ Sat Jan 26, 2008 12:38 am wrote:
My delay is 10 and it works very good, on a slow computer, change it to 0.


Use Time.DelaySinceLast to keep consistent framerates on different machines.

Ex:
Turing:
Mackie




PostPosted: Sat Jan 26, 2008 8:27 am   Post subject: Re: 7 Day Assault - ICS3M Final

I love it, it's nice and clean looking. Although a constant frame rate would be nice.
JohnK




PostPosted: Sat Jan 26, 2008 9:31 am   Post subject: Re: 7 Day Assault - ICS3M Final

Alright I used the time delay in this one, I didnt even know such a command existed, sweet.


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yusong




PostPosted: Sun Jan 27, 2008 8:39 pm   Post subject: RE:7 Day Assault - ICS3M Final

It is pretty nice game, good job on it, but you could also add the instructions into the actual game and the opening screen where it explains the situation, there should be a way to skip it if you want to.

Good Job!
JohnK




PostPosted: Mon Jan 28, 2008 7:43 pm   Post subject: Re: RE:7 Day Assault - ICS3M Final

yusong @ Sun Jan 27, 2008 8:39 pm wrote:
It is pretty nice game, good job on it, but you could also add the instructions into the actual game and the opening screen where it explains the situation, there should be a way to skip it if you want to.

Good Job!


Those were things I wanted to def have in the game, but just the restrant in time I had, only 1 week to finish it while balancing work and other final projects in different classes prevented me from realizing the full potential of the game.

But it turned out as I expected with the amount of time alloted, Im confident I did well, my teacher certainly liked it.
ashiphire




PostPosted: Mon Feb 04, 2008 9:21 am   Post subject: RE:7 Day Assault - ICS3M Final

thats a really good game but it's surprising that your teacher let you do that because it has violence and my teacher would not allow any violence in our games
MichaelM




PostPosted: Mon Feb 04, 2008 10:57 am   Post subject: Re: 7 Day Assault - ICS3M Final

Well Done! Pretty fun gameplay and the high scores was nice (i didnt make it though haha).

@ashiphire Thats funny, my teacher wont allow much violence either, but for a game like this?
Come on, theres no blood, its just tanks blowing up.
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petree08




PostPosted: Fri Feb 08, 2008 10:04 am   Post subject: RE:7 Day Assault - ICS3M Final

pretty sweet, nice usage of sprites. I knida suck at it. + bits!
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