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 CompSci ISU: Final Fantasy Zero
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kicknock




PostPosted: Tue Dec 25, 2007 8:41 pm   Post subject: CompSci ISU: Final Fantasy Zero

this is my gr 11 ISU from last year. i kno theres lots of things i could fix/add on, but im too lazy and im doing Java now anyway so i dont really feel like doing turing anymore. anyway, i hope u enjoy this RPG battle system. if some1 wants to use this battle engine feel free to do so, just add kicknock to the credits. and if u have questions regarding how to play some parts of this game just ask, although theres a user guide included in the files. u need to extract the files first before u can play properly.

there used to be background sound in this but i took it out to reduce the size. Crying or Very sad



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Gooie




PostPosted: Wed Dec 26, 2007 11:03 am   Post subject: Re: CompSci ISU: Final Fantasy Zero

Thats seriously awesome!
kicknock




PostPosted: Wed Dec 26, 2007 1:16 pm   Post subject: Re: CompSci ISU: Final Fantasy Zero

thank you Very Happy

oh yea... regarding the overdrive "Renzokuken", on the screen it will say "press E blah blah blah..."
just press the 'e' key, u dont have to make it upper case.
syntax_error




PostPosted: Wed Dec 26, 2007 9:49 pm   Post subject: Re: CompSci ISU: Final Fantasy Zero

an amazing job :claps:
might I suggest that you try another more "interesting" language
from what I can see you are totally ready for it
kicknock




PostPosted: Thu Dec 27, 2007 10:19 pm   Post subject: Re: CompSci ISU: Final Fantasy Zero

Very Happy
as stated in my first post, i am in fact leaving turing behind Crying or Very sad and doing java now. Wink
Tony




PostPosted: Thu Dec 27, 2007 10:20 pm   Post subject: RE:CompSci ISU: Final Fantasy Zero

Java isn't at all "interesting" though.
Latest from compsci.ca/blog: Tony's programming blog. DWITE - a programming contest.
syntax_error




PostPosted: Thu Dec 27, 2007 11:09 pm   Post subject: Re: CompSci ISU: Final Fantasy Zero

tony wrote:

Java isn't at all "interesting" though.


i never said Java tho.much more other there no?
you of all people can think of more
kicknock




PostPosted: Fri Dec 28, 2007 9:50 am   Post subject: Re: CompSci ISU: Final Fantasy Zero

i kno javas not the most interesting language, but im in gr12 right now and my schools doing java for gr 12 compsci, so i dont really have much of a choice. i would much rather do C++.
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Nick




PostPosted: Fri Dec 28, 2007 10:17 am   Post subject: RE:CompSci ISU: Final Fantasy Zero

so learn C++ on your own free time Wink
kicknock




PostPosted: Sun Dec 30, 2007 12:14 pm   Post subject: Re: CompSci ISU: Final Fantasy Zero

i would... except im not even going into CS in university Confused

i just found out about turing 4.1 O.o
do u guys think i should fix up this program using the new version of turing?
things i would fix include:
-making animations for every command
-add the background music back in
-make the enemy/player stats/damage amount more fair
-add weapon and armour
-change the level up system a bit
-add a short story line that takes a few hours worth of playing time to finish
this would include animated scenes as well

this game is my last submittion in turing, so i kinda want to make it really good,
but if u guys think its good as it is right now, thats fine too
yusong




PostPosted: Sun Dec 30, 2007 10:28 pm   Post subject: RE:CompSci ISU: Final Fantasy Zero

It is really awesome and cool
So it would be even cooler if you fixed it up!
kicknock




PostPosted: Tue Jan 01, 2008 4:37 pm   Post subject: Re: CompSci ISU: Final Fantasy Zero

due to various reasons i guess ill fix up this game... also the fixed up version will be my final submittion to this site using any language Shocked
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