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Archi
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Posted: Sun Jul 27, 2003 8:06 pm Post subject: My current game. |
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Here are the controls:
w=North
a=West
d=East
x=South
i=Inventory
s=Stats
v=Store
m=Workshop
The game is not complete yet though.
Description: |
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![](http://compsci.ca/v3/pafiledb/images/icons/clip.gif) Download |
Filename: |
Arakaron V2.8.zip |
Filesize: |
301.7 KB |
Downloaded: |
492 Time(s) |
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AsianSensation
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Posted: Mon Jul 28, 2003 4:34 pm Post subject: (No subject) |
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one suggestion, make a clear buffer procedure, because when you prompt for input, such as "(f) for fight" after you walked around, the key buffer will contain all the previous keys pressed before enter was pressed
anyways, still a cool MUD game, even though i did get lost playing for the first time
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Archi
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Posted: Mon Jul 28, 2003 4:56 pm Post subject: (No subject) |
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How did yea get lost?
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AsianSensation
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Posted: Mon Jul 28, 2003 9:21 pm Post subject: (No subject) |
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not literally, i was just swamped with all the info shown at the same time on screen, try to make a better stat system, instead of showing it after every battle...it was a bit overwhelming
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Archi
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Posted: Mon Jul 28, 2003 9:25 pm Post subject: (No subject) |
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How about just showing your hp, mp, and lim after each battle and ur new stats whenever you lvl up?
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AsianSensation
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Posted: Thu Jul 31, 2003 10:21 pm Post subject: (No subject) |
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maybe if you implement graphics? using View.Update to update the stuff you want
if not, then use locate, if your going for a pure text game. Have a section set aside for the stats, and use locate to write the stats over once they change.
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PHP God
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Posted: Fri Aug 01, 2003 5:03 pm Post subject: (No subject) |
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that was ugly, I didn't really get the point.
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Archi
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Posted: Fri Aug 01, 2003 6:11 pm Post subject: (No subject) |
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huh?? r u referring to ny game or to asiensensation's post?
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